dhewm3/neo/game/gamesys
Daniel Gibson 1b2baf43ad Add information about dhewm3 build to savegames
like the dhewm3 version and the OS and architecture of the dhewm3
version that created the savegame.
Also added an internalSavegameVersion so be independent of BUILD_NUMBER

fixes #344
2021-02-21 06:05:47 +01:00
..
Callbacks.cpp Fix event callbacks for x86_64 2011-12-10 15:36:09 +01:00
Class.cpp Remove longs from game/ and d3xp/ 2012-06-22 18:20:09 +02:00
Class.h Revise patch after comments 2018-10-28 19:53:39 +01:00
DebugGraph.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DebugGraph.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Event.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
Event.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
NoGameTypeInfo.h Fix -Wunused-variable warnings 2011-12-10 15:36:03 +01:00
SaveGame.cpp Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
SaveGame.h Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
SysCmds.cpp make base build with Visual Studio 14 2015-10-11 23:27:42 +02:00
SysCmds.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
SysCvar.cpp Support reproducible builds, fixes #172 2020-07-13 01:33:40 +02:00
SysCvar.h Added "g_hitEffect" CVar to disable damage effects to the player camera 2020-05-30 05:23:13 +02:00
TypeInfo.cpp Remove longs from game/ and d3xp/ 2012-06-22 18:20:09 +02:00
TypeInfo.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00