dhewm3/neo
Daniel Gibson bd39f9ecf2 CMake: Make source files listing in VS usable
For some reason CMake thinks it's a great default to display all the source
files of a project in Visual Studio as a flat list (instead of in the
directory structure they're physically in).
source_group(TREE ...) *per project/"target"* helps.

Also, so far there was no reason to list or otherwise use header files
in CMakeLists.txt - but for them to turn up in VS they must be added to
the source lists. I've done that, but I'm sloppily globbing them instead
of adding each headder manually like it's done for the source files
(because it doesn't matter if a header that's not really used turns up
in those lists)
2019-01-07 15:06:59 +01:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Revert changes for Demo to d3xp/ - Demo only needs game/ code 2019-01-07 15:06:59 +01:00
framework Fall back to demo/ if no gamedata can be found in base/ 2019-01-07 15:06:59 +01:00
game Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
idlib Fix pot. Crash in idWinding2D::ExpandForAxialBox() 2018-12-09 04:16:43 +01:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Scale "Menu" GUIs (incl. PDA + fullscreen vids) to 4:3 2018-10-28 05:29:11 +01:00
sound Fix entering the menu or saving the game stopping some sounds. 2018-08-19 16:58:44 +02:00
sys Windows: Don't put stdout.txt and stderr.txt into binary dir 2019-01-07 15:06:59 +01:00
tools Some spelling error fixes found during Debian build 2018-06-30 00:08:45 -01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Additional fix 2019-01-07 15:06:59 +01:00
CMakeLists.txt CMake: Make source files listing in VS usable 2019-01-07 15:06:59 +01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00