dhewm3/neo/tools/radiant/MapInfo.cpp
Daniel Gibson 9a95a2a1cf Building with editor support (on Win w/ VS2017) works \o/
Editor also seems to start, didn't test much further.

Only tested 32bit Windows, I fear the editor code isn't 64bit clean..

I hope I haven't broken anything elsewhere..
2019-01-13 22:52:28 +01:00

120 lines
3.5 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "tools/edit_gui_common.h"
#include "qe3.h"
#include "Radiant.h"
#include "MapInfo.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMapInfo dialog
CMapInfo::CMapInfo(CWnd* pParent /*=NULL*/)
: CDialog(CMapInfo::IDD, pParent)
{
//{{AFX_DATA_INIT(CMapInfo)
m_nNet = 0;
m_nTotalBrushes = 0;
m_nTotalEntities = 0;
//}}AFX_DATA_INIT
}
void CMapInfo::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMapInfo)
DDX_Control(pDX, IDC_LIST_ENTITIES, m_lstEntity);
DDX_Text(pDX, IDC_EDIT_NET, m_nNet);
DDX_Text(pDX, IDC_EDIT_TOTALBRUSHES, m_nTotalBrushes);
DDX_Text(pDX, IDC_EDIT_TOTALENTITIES, m_nTotalEntities);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMapInfo, CDialog)
//{{AFX_MSG_MAP(CMapInfo)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMapInfo message handlers
BOOL CMapInfo::OnInitDialog()
{
CDialog::OnInitDialog();
m_nTotalBrushes = 0;
m_nTotalEntities = 0;
m_nNet = 0;
for (brush_t* pBrush=active_brushes.next ; pBrush != &active_brushes ; pBrush=pBrush->next)
{
m_nTotalBrushes++;
if (pBrush->owner == world_entity)
m_nNet++;
}
CMapStringToPtr mapEntity;
int nValue = 0;
for (entity_t* pEntity=entities.next ; pEntity != &entities ; pEntity=pEntity->next)
{
m_nTotalEntities++;
nValue = 0;
mapEntity.Lookup(pEntity->eclass->name, reinterpret_cast<void*&>(nValue));
nValue++ ;
mapEntity.SetAt(pEntity->eclass->name, reinterpret_cast<void*>(nValue));
}
m_lstEntity.ResetContent();
m_lstEntity.SetTabStops(96);
CString strKey;
POSITION pos = mapEntity.GetStartPosition();
while (pos)
{
mapEntity.GetNextAssoc(pos, strKey, reinterpret_cast<void*&>(nValue));
CString strList;
strList.Format("%s\t%i", strKey.GetString(), nValue);
m_lstEntity.AddString(strList);
}
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}