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736ec20d4d
Don't include the lazy precompiled.h everywhere, only what's required for the compilation unit. platform.h needs to be included instead to provide all essential defines and types. All includes use the relative path to the neo or the game specific root. Move all idlib related includes from idlib/Lib.h to precompiled.h. precompiled.h still exists for the MFC stuff in tools/. Add some missing header guards.
135 lines
4.4 KiB
C++
135 lines
4.4 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __roq_h__
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#define __roq_h__
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//#define JPEG_INTERNALS
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#include <jpeglib.h>
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#include "tools/compilers/roqvq/gdefs.h"
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#include "tools/compilers/roqvq/roqParam.h"
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#include "tools/compilers/roqvq/quaddefs.h"
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class codec;
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class roqParam;
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class NSBitmapImageRep {
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public:
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NSBitmapImageRep( void );
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NSBitmapImageRep( const char *filename );
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NSBitmapImageRep( int wide, int high );
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~NSBitmapImageRep();
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NSBitmapImageRep & operator=( const NSBitmapImageRep &a );
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int samplesPerPixel( void );
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int pixelsWide( void );
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int pixelsHigh( void );
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byte * bitmapData( void );
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bool hasAlpha( void );
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bool isPlanar( void );
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private:
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byte * bmap;
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int width;
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int height;
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ID_TIME_T timestamp;
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};
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class roq {
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public:
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roq();
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~roq();
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//void WriteLossless( void );
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void LoadAndDisplayImage( const char *filename );
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void CloseRoQFile( bool which );
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void InitRoQFile( const char *roqFilename );
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void InitRoQPatterns( void );
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void EncodeStream( const char *paramInputFile );
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void EncodeQuietly( bool which );
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bool IsQuiet( void );
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bool IsLastFrame( void );
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NSBitmapImageRep * CurrentImage( void );
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void MarkQuadx( int xat, int yat, int size, float cerror, int choice );
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void WritePuzzleFrame( quadcel *pquad );
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void WriteFrame( quadcel *pquad );
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void WriteCodeBook( byte *codebook );
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void WwriteCodeBookToStream( byte *codes, int csize, word cflags );
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int PreviousFrameSize( void );
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bool MakingVideo( void );
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bool ParamNoAlpha( void );
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bool SearchType( void );
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bool HasSound( void );
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const char * CurrentFilename( void );
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int NormalFrameSize( void );
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int FirstFrameSize( void );
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bool Scaleable( void );
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void WriteHangFrame( void );
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int NumberOfFrames( void );
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private:
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void Write16Word( word *aWord, idFile *stream );
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void Write32Word( unsigned int *aWord, idFile *stream );
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int SizeFile( idFile *ftosize );
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void CloseRoQFile( void );
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void WriteCodeBookToStream( byte *codebook, int csize, word cflags );
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#if 0
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static void JPEGInitDestination( j_compress_ptr cinfo );
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static boolean JPEGEmptyOutputBuffer( j_compress_ptr cinfo );
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static void JPEGTermDestination( j_compress_ptr cinfo );
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void JPEGStartCompress( j_compress_ptr cinfo, bool write_all_tables );
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JDIMENSION JPEGWriteScanlines( j_compress_ptr cinfo, JSAMPARRAY scanlines, JDIMENSION num_lines );
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void JPEGDest( j_compress_ptr cinfo, byte* outfile, int size );
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void JPEGSave( char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer );
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#endif
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codec * encoder;
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roqParam * paramFile;
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idFile * RoQFile;
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NSBitmapImageRep * image;
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int numQuadCels;
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bool quietMode;
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bool lastFrame;
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idStr roqOutfile;
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idStr currentFile;
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int numberOfFrames;
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int previousSize;
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byte codes[4096];
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bool dataStuff;
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};
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extern roq *theRoQ; // current roq
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#endif /* !__roq_h__ */
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