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b8765ccf22
SDL2 supports multiple windows, and the grabbing is set per window, so move it to sys/glimp.cpp. |
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.. | ||
cmake | ||
linux | ||
osx | ||
posix | ||
stub | ||
win32 | ||
cpu.cpp | ||
events.cpp | ||
glimp.cpp | ||
platform.h | ||
sys_local.cpp | ||
sys_local.h | ||
sys_public.h | ||
threads.cpp |