dhewm3/neo/game/script
dhewg 280c95b52c Use idSys::GetMilliseconds() for idTimer
The class is only used for debugging and statistical purposes.
The precision is now reduced to milliseconds, but that's only
relevant for fine grained debug timings - where the old code
was inaccurate at anyway.
2011-12-22 10:38:39 +01:00
..
Script_Compiler.cpp Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
Script_Compiler.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Script_Interpreter.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Script_Interpreter.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Script_Program.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Script_Program.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Script_Thread.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Script_Thread.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00