mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-30 08:01:02 +00:00
9a95a2a1cf
Editor also seems to start, didn't test much further. Only tested 32bit Windows, I fear the editor code isn't 64bit clean.. I hope I haven't broken anything elsewhere..
136 lines
3.3 KiB
C++
136 lines
3.3 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "tools/edit_gui_common.h"
|
|
|
|
|
|
#include "GEApp.h"
|
|
#include "GEModifierStack.h"
|
|
|
|
rvGEModifierStack::rvGEModifierStack ( )
|
|
{
|
|
mCurrentModifier = -1;
|
|
}
|
|
|
|
rvGEModifierStack::~rvGEModifierStack ( )
|
|
{
|
|
Reset ( );
|
|
}
|
|
|
|
void rvGEModifierStack::Reset ( void )
|
|
{
|
|
int i;
|
|
|
|
for ( i = 0; i < mModifiers.Num ( ); i ++ )
|
|
{
|
|
delete mModifiers[i];
|
|
}
|
|
|
|
mModifiers.Clear ( );
|
|
}
|
|
|
|
bool rvGEModifierStack::Append ( rvGEModifier* modifier )
|
|
{
|
|
// TODO: Add the modifier and clear all redo modifiers
|
|
if ( !modifier->IsValid ( ) )
|
|
{
|
|
delete modifier;
|
|
return false;
|
|
}
|
|
|
|
while ( mCurrentModifier < mModifiers.Num ( ) - 1 )
|
|
{
|
|
delete mModifiers[mModifiers.Num()-1];
|
|
mModifiers.RemoveIndex ( mModifiers.Num()-1 );
|
|
}
|
|
|
|
if ( !mMergeBlock && mModifiers.Num ( ) )
|
|
{
|
|
rvGEModifier* top = mModifiers[mModifiers.Num()-1];
|
|
|
|
// See if the two modifiers can merge
|
|
if ( top->GetWindow() == modifier->GetWindow() &&
|
|
!idStr::Icmp ( top->GetName ( ), modifier->GetName ( ) ) &&
|
|
top->CanMerge ( modifier ) )
|
|
{
|
|
// Merge the two modifiers
|
|
if ( top->Merge ( modifier ) )
|
|
{
|
|
top->Apply ( );
|
|
|
|
gApp.GetProperties().Update ( );
|
|
gApp.GetTransformer().Update ( );
|
|
|
|
delete modifier;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
mModifiers.Append ( modifier );
|
|
mCurrentModifier = mModifiers.Num ( ) - 1;
|
|
|
|
modifier->Apply ( );
|
|
|
|
mMergeBlock = false;
|
|
|
|
gApp.GetProperties().Update ( );
|
|
gApp.GetTransformer().Update ( );
|
|
|
|
return true;
|
|
}
|
|
|
|
bool rvGEModifierStack::Undo ( void )
|
|
{
|
|
if ( mCurrentModifier < 0 )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
mModifiers[mCurrentModifier]->Undo ( );
|
|
mCurrentModifier--;
|
|
|
|
gApp.GetProperties().Update ( );
|
|
gApp.GetTransformer().Update ( );
|
|
|
|
return true;
|
|
}
|
|
|
|
bool rvGEModifierStack::Redo ( void )
|
|
{
|
|
if ( mCurrentModifier + 1 < mModifiers.Num ( ) )
|
|
{
|
|
mCurrentModifier++;
|
|
mModifiers[mCurrentModifier]->Apply ( );
|
|
}
|
|
|
|
gApp.GetProperties().Update ( );
|
|
gApp.GetTransformer().Update ( );
|
|
|
|
return true;
|
|
}
|