dhewm3/neo/framework
2024-07-25 06:09:25 +02:00
..
async Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
miniz minizconf.h: (hopefully) fix MinGW compatibility of z_off64_t 2024-06-08 10:44:02 +02:00
minizip Replace zlib with integrated miniz 2024-06-03 22:02:56 +02:00
BuildDefines.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
BuildVersion.h Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-21 06:05:47 +01:00
CmdSystem.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CmdSystem.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Common.cpp On macOS, look for the game dylib in the app bundle 2024-07-25 06:09:25 +02:00
Common.h - Moved debugger intialistion after GameDll load 2021-07-03 01:14:49 +02:00
Compressor.cpp Use int instead of long in idCompressor_Arithmetic methods 2012-06-28 13:02:46 +02:00
Compressor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Console.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
Console.h Make console history persistent 2012-11-13 23:21:38 +01:00
CVarSystem.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
CVarSystem.h MSVC: Treat pointer truncation warnings as errors, adjust idCVar for that 2021-05-08 05:54:42 +02:00
DeclAF.cpp Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2015-02-25 22:01:00 +01:00
DeclAF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclEntityDef.cpp ImGui: Improve integration, use scalable font, Control Options menu 2024-05-22 19:46:38 +02:00
DeclEntityDef.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclManager.cpp Fix "Save as" in Particle Editor 2021-05-08 21:05:56 +02:00
DeclManager.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclParticle.cpp Soft particles: Disable Particle Stage "softeningRadius" keyword 2024-07-25 04:05:51 +02:00
DeclParticle.h Soft particles: Disable Particle Stage "softeningRadius" keyword 2024-07-25 04:05:51 +02:00
DeclPDA.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclPDA.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoChecksum.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
DemoFile.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoFile.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Dhewm3SettingsMenu.cpp Add settings for soft particles in menu, documentation, cleanups 2024-07-25 03:24:20 +02:00
EditField.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
EditField.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
File.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
File.h Replace zlib with integrated miniz 2024-06-03 22:02:56 +02:00
FileSystem.cpp Fix -Wformat-security warnings - thanks James Addison! 2023-01-05 04:45:34 +01:00
FileSystem.h Make sure MAX_OSPATH has sane size; fix some typos 2022-01-16 06:02:40 +01:00
Game.h - Unbreaking Game and GameEdit API / ABI for game debugger use 2021-06-28 23:38:38 +02:00
GameCallbacks_local.h rev feedback v1. 2021-07-01 01:09:15 +02:00
KeyInput.cpp Fix SDL1.2 build and some runtime issues with SDL1.2 2024-06-02 15:40:09 +02:00
KeyInput.h added a simple printing of the key/button pressed (#567) 2024-03-25 02:39:12 +01:00
Licensee.h Bump version to 1.5.4pre 2024-05-22 19:46:19 +02:00
Session.cpp map command without any arguments prints current map name 2024-07-25 02:47:33 +02:00
Session.h Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
Session_local.h Use more than one QuickSave file, #392 2021-07-03 02:25:20 +02:00
Session_menu.cpp Add joy_gamepadLayout CVar to better support nintendo/PS-style gamepads 2024-01-17 18:54:09 +01:00
Unzip.h Use updated minizip version for unzip 2013-06-12 00:07:09 +02:00
UsercmdGen.cpp New input CVars: in_allowAlwaysRunInSP, m_invertLook 2024-06-02 07:16:44 +02:00
UsercmdGen.h Fix gamepad pseudo-mouse input for UIs in multiplayer mode 2024-01-17 17:45:43 +01:00