.. |
async
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Fix -Wformat-security warnings - thanks James Addison!
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2023-01-05 04:45:34 +01:00 |
miniz
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minizconf.h: (hopefully) fix MinGW compatibility of z_off64_t
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2024-06-08 10:44:02 +02:00 |
minizip
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Replace zlib with integrated miniz
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2024-06-03 22:02:56 +02:00 |
BuildDefines.h
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Building with editor support (on Win w/ VS2017) works \o/
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2019-01-13 22:52:28 +01:00 |
BuildVersion.h
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Fix savegame-compatibility of scripts, increase BUILD_NUMBER
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2021-02-21 06:05:47 +01:00 |
CmdSystem.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
CmdSystem.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Common.cpp
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On macOS, look for the game dylib in the app bundle
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2024-07-25 06:09:25 +02:00 |
Common.h
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- Moved debugger intialistion after GameDll load
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2021-07-03 01:14:49 +02:00 |
Compressor.cpp
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Use int instead of long in idCompressor_Arithmetic methods
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2012-06-28 13:02:46 +02:00 |
Compressor.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Console.cpp
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Fix -Wformat-security warnings - thanks James Addison!
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2023-01-05 04:45:34 +01:00 |
Console.h
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Make console history persistent
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2012-11-13 23:21:38 +01:00 |
CVarSystem.cpp
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Fix -Wformat-security warnings - thanks James Addison!
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2023-01-05 04:45:34 +01:00 |
CVarSystem.h
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MSVC: Treat pointer truncation warnings as errors, adjust idCVar for that
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2021-05-08 05:54:42 +02:00 |
DeclAF.cpp
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Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107)
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2015-02-25 22:01:00 +01:00 |
DeclAF.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclEntityDef.cpp
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ImGui: Improve integration, use scalable font, Control Options menu
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2024-05-22 19:46:38 +02:00 |
DeclEntityDef.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclFX.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclFX.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclManager.cpp
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Fix "Save as" in Particle Editor
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2021-05-08 21:05:56 +02:00 |
DeclManager.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclParticle.cpp
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Soft particles: Disable Particle Stage "softeningRadius" keyword
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2024-07-25 04:05:51 +02:00 |
DeclParticle.h
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Soft particles: Disable Particle Stage "softeningRadius" keyword
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2024-07-25 04:05:51 +02:00 |
DeclPDA.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclPDA.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclSkin.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclSkin.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclTable.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DeclTable.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DemoChecksum.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
DemoFile.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
DemoFile.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Dhewm3SettingsMenu.cpp
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Add settings for soft particles in menu, documentation, cleanups
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2024-07-25 03:24:20 +02:00 |
EditField.cpp
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Fix -Wformat-security warnings - thanks James Addison!
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2023-01-05 04:45:34 +01:00 |
EditField.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
EventLoop.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
EventLoop.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
File.cpp
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Fix -Wformat-security warnings - thanks James Addison!
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2023-01-05 04:45:34 +01:00 |
File.h
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Replace zlib with integrated miniz
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2024-06-03 22:02:56 +02:00 |
FileSystem.cpp
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Fix -Wformat-security warnings - thanks James Addison!
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2023-01-05 04:45:34 +01:00 |
FileSystem.h
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Make sure MAX_OSPATH has sane size; fix some typos
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2022-01-16 06:02:40 +01:00 |
Game.h
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- Unbreaking Game and GameEdit API / ABI for game debugger use
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2021-06-28 23:38:38 +02:00 |
GameCallbacks_local.h
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rev feedback v1.
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2021-07-01 01:09:15 +02:00 |
KeyInput.cpp
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Fix SDL1.2 build and some runtime issues with SDL1.2
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2024-06-02 15:40:09 +02:00 |
KeyInput.h
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added a simple printing of the key/button pressed (#567)
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2024-03-25 02:39:12 +01:00 |
Licensee.h
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Bump version to 1.5.4pre
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2024-05-22 19:46:19 +02:00 |
Session.cpp
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map command without any arguments prints current map name
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2024-07-25 02:47:33 +02:00 |
Session.h
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Modify check for Demo version to not break Game DLL ABI
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2019-01-07 15:06:59 +01:00 |
Session_local.h
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Use more than one QuickSave file, #392
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2021-07-03 02:25:20 +02:00 |
Session_menu.cpp
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Add joy_gamepadLayout CVar to better support nintendo/PS-style gamepads
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2024-01-17 18:54:09 +01:00 |
Unzip.h
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Use updated minizip version for unzip
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2013-06-12 00:07:09 +02:00 |
UsercmdGen.cpp
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New input CVars: in_allowAlwaysRunInSP, m_invertLook
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2024-06-02 07:16:44 +02:00 |
UsercmdGen.h
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Fix gamepad pseudo-mouse input for UIs in multiplayer mode
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2024-01-17 17:45:43 +01:00 |