mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-30 16:11:11 +00:00
79ad905e05
Excluding 3rd party files.
309 lines
13 KiB
C++
309 lines
13 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __CVARSYSTEM_H__
|
|
#define __CVARSYSTEM_H__
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
Console Variables (CVars) are used to hold scalar or string variables
|
|
that can be changed or displayed at the console as well as accessed
|
|
directly in code.
|
|
|
|
CVars are mostly used to hold settings that can be changed from the
|
|
console or saved to and loaded from configuration files. CVars are also
|
|
occasionally used to communicate information between different modules
|
|
of the program.
|
|
|
|
CVars are restricted from having the same names as console commands to
|
|
keep the console interface from being ambiguous.
|
|
|
|
CVars can be accessed from the console in three ways:
|
|
cvarName prints the current value
|
|
cvarName X sets the value to X if the variable exists
|
|
set cvarName X as above, but creates the CVar if not present
|
|
|
|
CVars may be declared in the global namespace, in classes and in functions.
|
|
However declarations in classes and functions should always be static to
|
|
save space and time. Making CVars static does not change their
|
|
functionality due to their global nature.
|
|
|
|
CVars should be contructed only through one of the constructors with name,
|
|
value, flags and description. The name, value and description parameters
|
|
to the constructor have to be static strings, do not use va() or the like
|
|
functions returning a string.
|
|
|
|
CVars may be declared multiple times using the same name string. However,
|
|
they will all reference the same value and changing the value of one CVar
|
|
changes the value of all CVars with the same name.
|
|
|
|
CVars should always be declared with the correct type flag: CVAR_BOOL,
|
|
CVAR_INTEGER or CVAR_FLOAT. If no such flag is specified the CVar
|
|
defaults to type string. If the CVAR_BOOL flag is used there is no need
|
|
to specify an argument auto-completion function because the CVar gets
|
|
one assigned automatically.
|
|
|
|
CVars are automatically range checked based on their type and any min/max
|
|
or valid string set specified in the constructor.
|
|
|
|
CVars are always considered cheats except when CVAR_NOCHEAT, CVAR_INIT,
|
|
CVAR_ROM, CVAR_ARCHIVE, CVAR_USERINFO, CVAR_SERVERINFO, CVAR_NETWORKSYNC
|
|
is set.
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
typedef enum {
|
|
CVAR_ALL = -1, // all flags
|
|
CVAR_BOOL = BIT(0), // variable is a boolean
|
|
CVAR_INTEGER = BIT(1), // variable is an integer
|
|
CVAR_FLOAT = BIT(2), // variable is a float
|
|
CVAR_SYSTEM = BIT(3), // system variable
|
|
CVAR_RENDERER = BIT(4), // renderer variable
|
|
CVAR_SOUND = BIT(5), // sound variable
|
|
CVAR_GUI = BIT(6), // gui variable
|
|
CVAR_GAME = BIT(7), // game variable
|
|
CVAR_TOOL = BIT(8), // tool variable
|
|
CVAR_USERINFO = BIT(9), // sent to servers, available to menu
|
|
CVAR_SERVERINFO = BIT(10), // sent from servers, available to menu
|
|
CVAR_NETWORKSYNC = BIT(11), // cvar is synced from the server to clients
|
|
CVAR_STATIC = BIT(12), // statically declared, not user created
|
|
CVAR_CHEAT = BIT(13), // variable is considered a cheat
|
|
CVAR_NOCHEAT = BIT(14), // variable is not considered a cheat
|
|
CVAR_INIT = BIT(15), // can only be set from the command-line
|
|
CVAR_ROM = BIT(16), // display only, cannot be set by user at all
|
|
CVAR_ARCHIVE = BIT(17), // set to cause it to be saved to a config file
|
|
CVAR_MODIFIED = BIT(18) // set when the variable is modified
|
|
} cvarFlags_t;
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
idCVar
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
class idCVar {
|
|
public:
|
|
// Never use the default constructor.
|
|
idCVar( void ) { assert( typeid( this ) != typeid( idCVar ) ); }
|
|
|
|
// Always use one of the following constructors.
|
|
idCVar( const char *name, const char *value, int flags, const char *description,
|
|
argCompletion_t valueCompletion = NULL );
|
|
idCVar( const char *name, const char *value, int flags, const char *description,
|
|
float valueMin, float valueMax, argCompletion_t valueCompletion = NULL );
|
|
idCVar( const char *name, const char *value, int flags, const char *description,
|
|
const char **valueStrings, argCompletion_t valueCompletion = NULL );
|
|
|
|
virtual ~idCVar( void ) {}
|
|
|
|
const char * GetName( void ) const { return internalVar->name; }
|
|
int GetFlags( void ) const { return internalVar->flags; }
|
|
const char * GetDescription( void ) const { return internalVar->description; }
|
|
float GetMinValue( void ) const { return internalVar->valueMin; }
|
|
float GetMaxValue( void ) const { return internalVar->valueMax; }
|
|
const char ** GetValueStrings( void ) const { return valueStrings; }
|
|
argCompletion_t GetValueCompletion( void ) const { return valueCompletion; }
|
|
|
|
bool IsModified( void ) const { return ( internalVar->flags & CVAR_MODIFIED ) != 0; }
|
|
void SetModified( void ) { internalVar->flags |= CVAR_MODIFIED; }
|
|
void ClearModified( void ) { internalVar->flags &= ~CVAR_MODIFIED; }
|
|
|
|
const char * GetString( void ) const { return internalVar->value; }
|
|
bool GetBool( void ) const { return ( internalVar->integerValue != 0 ); }
|
|
int GetInteger( void ) const { return internalVar->integerValue; }
|
|
float GetFloat( void ) const { return internalVar->floatValue; }
|
|
|
|
void SetString( const char *value ) { internalVar->InternalSetString( value ); }
|
|
void SetBool( const bool value ) { internalVar->InternalSetBool( value ); }
|
|
void SetInteger( const int value ) { internalVar->InternalSetInteger( value ); }
|
|
void SetFloat( const float value ) { internalVar->InternalSetFloat( value ); }
|
|
|
|
void SetInternalVar( idCVar *cvar ) { internalVar = cvar; }
|
|
|
|
static void RegisterStaticVars( void );
|
|
|
|
protected:
|
|
const char * name; // name
|
|
const char * value; // value
|
|
const char * description; // description
|
|
int flags; // CVAR_? flags
|
|
float valueMin; // minimum value
|
|
float valueMax; // maximum value
|
|
const char ** valueStrings; // valid value strings
|
|
argCompletion_t valueCompletion; // value auto-completion function
|
|
int integerValue; // atoi( string )
|
|
float floatValue; // atof( value )
|
|
idCVar * internalVar; // internal cvar
|
|
idCVar * next; // next statically declared cvar
|
|
|
|
private:
|
|
void Init( const char *name, const char *value, int flags, const char *description,
|
|
float valueMin, float valueMax, const char **valueStrings, argCompletion_t valueCompletion );
|
|
|
|
virtual void InternalSetString( const char *newValue ) {}
|
|
virtual void InternalSetBool( const bool newValue ) {}
|
|
virtual void InternalSetInteger( const int newValue ) {}
|
|
virtual void InternalSetFloat( const float newValue ) {}
|
|
|
|
static idCVar * staticVars;
|
|
};
|
|
|
|
ID_INLINE idCVar::idCVar( const char *name, const char *value, int flags, const char *description,
|
|
argCompletion_t valueCompletion ) {
|
|
if ( !valueCompletion && ( flags & CVAR_BOOL ) ) {
|
|
valueCompletion = idCmdSystem::ArgCompletion_Boolean;
|
|
}
|
|
Init( name, value, flags, description, 1, -1, NULL, valueCompletion );
|
|
}
|
|
|
|
ID_INLINE idCVar::idCVar( const char *name, const char *value, int flags, const char *description,
|
|
float valueMin, float valueMax, argCompletion_t valueCompletion ) {
|
|
Init( name, value, flags, description, valueMin, valueMax, NULL, valueCompletion );
|
|
}
|
|
|
|
ID_INLINE idCVar::idCVar( const char *name, const char *value, int flags, const char *description,
|
|
const char **valueStrings, argCompletion_t valueCompletion ) {
|
|
Init( name, value, flags, description, 1, -1, valueStrings, valueCompletion );
|
|
}
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
idCVarSystem
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
class idCVarSystem {
|
|
public:
|
|
virtual ~idCVarSystem( void ) {}
|
|
|
|
virtual void Init( void ) = 0;
|
|
virtual void Shutdown( void ) = 0;
|
|
virtual bool IsInitialized( void ) const = 0;
|
|
|
|
// Registers a CVar.
|
|
virtual void Register( idCVar *cvar ) = 0;
|
|
|
|
// Finds the CVar with the given name.
|
|
// Returns NULL if there is no CVar with the given name.
|
|
virtual idCVar * Find( const char *name ) = 0;
|
|
|
|
// Sets the value of a CVar by name.
|
|
virtual void SetCVarString( const char *name, const char *value, int flags = 0 ) = 0;
|
|
virtual void SetCVarBool( const char *name, const bool value, int flags = 0 ) = 0;
|
|
virtual void SetCVarInteger( const char *name, const int value, int flags = 0 ) = 0;
|
|
virtual void SetCVarFloat( const char *name, const float value, int flags = 0 ) = 0;
|
|
|
|
// Gets the value of a CVar by name.
|
|
virtual const char * GetCVarString( const char *name ) const = 0;
|
|
virtual bool GetCVarBool( const char *name ) const = 0;
|
|
virtual int GetCVarInteger( const char *name ) const = 0;
|
|
virtual float GetCVarFloat( const char *name ) const = 0;
|
|
|
|
// Called by the command system when argv(0) doesn't match a known command.
|
|
// Returns true if argv(0) is a variable reference and prints or changes the CVar.
|
|
virtual bool Command( const idCmdArgs &args ) = 0;
|
|
|
|
// Command and argument completion using callback for each valid string.
|
|
virtual void CommandCompletion( void(*callback)( const char *s ) ) = 0;
|
|
virtual void ArgCompletion( const char *cmdString, void(*callback)( const char *s ) ) = 0;
|
|
|
|
// Sets/gets/clears modified flags that tell what kind of CVars have changed.
|
|
virtual void SetModifiedFlags( int flags ) = 0;
|
|
virtual int GetModifiedFlags( void ) const = 0;
|
|
virtual void ClearModifiedFlags( int flags ) = 0;
|
|
|
|
// Resets variables with one of the given flags set.
|
|
virtual void ResetFlaggedVariables( int flags ) = 0;
|
|
|
|
// Removes auto-completion from the flagged variables.
|
|
virtual void RemoveFlaggedAutoCompletion( int flags ) = 0;
|
|
|
|
// Writes variables with one of the given flags set to the given file.
|
|
virtual void WriteFlaggedVariables( int flags, const char *setCmd, idFile *f ) const = 0;
|
|
|
|
// Moves CVars to and from dictionaries.
|
|
virtual const idDict * MoveCVarsToDict( int flags ) const = 0;
|
|
virtual void SetCVarsFromDict( const idDict &dict ) = 0;
|
|
};
|
|
|
|
extern idCVarSystem * cvarSystem;
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
CVar Registration
|
|
|
|
Each DLL using CVars has to declare a private copy of the static variable
|
|
idCVar::staticVars like this: idCVar * idCVar::staticVars = NULL;
|
|
Furthermore idCVar::RegisterStaticVars() has to be called after the
|
|
cvarSystem pointer is set when the DLL is first initialized.
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
ID_INLINE void idCVar::Init( const char *name, const char *value, int flags, const char *description,
|
|
float valueMin, float valueMax, const char **valueStrings, argCompletion_t valueCompletion ) {
|
|
this->name = name;
|
|
this->value = value;
|
|
this->flags = flags;
|
|
this->description = description;
|
|
this->flags = flags | CVAR_STATIC;
|
|
this->valueMin = valueMin;
|
|
this->valueMax = valueMax;
|
|
this->valueStrings = valueStrings;
|
|
this->valueCompletion = valueCompletion;
|
|
this->integerValue = 0;
|
|
this->floatValue = 0.0f;
|
|
this->internalVar = this;
|
|
if ( staticVars != (idCVar *)0xFFFFFFFF ) {
|
|
this->next = staticVars;
|
|
staticVars = this;
|
|
} else {
|
|
cvarSystem->Register( this );
|
|
}
|
|
}
|
|
|
|
ID_INLINE void idCVar::RegisterStaticVars( void ) {
|
|
if ( staticVars != (idCVar *)0xFFFFFFFF ) {
|
|
for ( idCVar *cvar = staticVars; cvar; cvar = cvar->next ) {
|
|
cvarSystem->Register( cvar );
|
|
}
|
|
staticVars = (idCVar *)0xFFFFFFFF;
|
|
}
|
|
}
|
|
|
|
#endif /* !__CVARSYSTEM_H__ */
|