cmake
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Add FindSDL2.cmake for SDL2
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2012-07-20 16:43:39 +02:00 |
linux
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Remove redundant setenv() call
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2012-07-06 01:41:12 +02:00 |
osx
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Add SDL2 support to sys/osx/DOOMController.mm
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2012-07-20 17:41:40 +02:00 |
posix
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Fix pointer check/access in Sys_InitNetworking()
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2012-07-17 18:25:06 +02:00 |
stub
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Provide a stub for GLimp_GrabInput()
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2012-07-20 21:04:04 +02:00 |
win32
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Add SDL2 support to sys/win32/SDL_win32_main.c
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2012-07-20 17:34:38 +02:00 |
cpu.cpp
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Fix sys/cpu.cpp for msvc 64bit
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2012-07-06 01:06:59 +02:00 |
events.cpp
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Add SDL2 support in sys/events.cpp
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2012-07-20 17:34:36 +02:00 |
glimp.cpp
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Don't use alpha bits for the GL config
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2012-07-28 12:51:02 +02:00 |
platform.h
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Remove all OS specific gamepak code
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2012-07-04 02:18:48 +02:00 |
sys_local.cpp
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Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
sys_local.h
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Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
sys_public.h
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Get rid of Sys_SetFatalError()
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2012-07-06 01:24:25 +02:00 |
threads.cpp
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Add SDL2 support in sys/threads.cpp
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2012-07-20 17:34:33 +02:00 |