.. |
Cinematic.cpp
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Silence misleading indentation warnings
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2021-03-15 13:02:45 +02:00 |
Cinematic.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
draw_arb2.cpp
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Remove the deprecated nv20 renderer
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2012-07-20 00:13:01 +02:00 |
draw_common.cpp
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Remove C++11-isms
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2020-07-13 05:34:13 +02:00 |
GuiModel.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
GuiModel.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Image.h
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Remove the monochrome hack
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2012-07-20 00:13:02 +02:00 |
Image_files.cpp
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Fix crash when selecting nonexistant texture in D3Radiant
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2019-03-10 05:11:33 +01:00 |
Image_init.cpp
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s/referneces/references
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2021-01-15 18:00:25 +01:00 |
Image_load.cpp
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Remove the monochrome hack
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2012-07-20 00:13:02 +02:00 |
Image_process.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Image_program.cpp
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Fix crash when selecting nonexistant texture in D3Radiant
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2019-03-10 05:11:33 +01:00 |
Interaction.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Interaction.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Material.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Material.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
MegaTexture.cpp
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Get rid of some compiler warnings
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2012-11-13 23:24:13 +01:00 |
MegaTexture.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_ase.cpp
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Fix "black box" effect on ase meshes
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2012-07-18 19:53:08 +02:00 |
Model_ase.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_beam.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_liquid.cpp
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Fix several bugs from iodoom3 bugtracker
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2012-06-02 10:12:22 +02:00 |
Model_local.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_lwo.cpp
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Fix "unreachable code" warnings
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2012-01-15 14:13:44 +01:00 |
Model_lwo.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
Model_ma.cpp
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revert changes committed in error
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2017-04-02 00:42:28 +01:00 |
Model_ma.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_md3.cpp
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s/LittleLong/LittleInt/ to match the return type
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2012-06-28 13:02:47 +02:00 |
Model_md3.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
Model_md5.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_prt.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_sprite.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelDecal.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelDecal.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelManager.cpp
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More logging cleanup
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2012-07-20 00:12:55 +02:00 |
ModelManager.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelOverlay.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelOverlay.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
qgl.h
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Use OpenGL2 glStencilOpSeparate() for shadows, if available
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2019-11-03 03:13:21 +01:00 |
qgl_proc.h
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Don't link against OpenGL
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2012-07-20 16:43:37 +02:00 |
RenderEntity.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
RenderSystem.cpp
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(Hopefully) fix Editors messing up game viewport for good, fix #300
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2020-07-20 05:01:51 +02:00 |
RenderSystem.h
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Get rid of glConfig.wgl_extensions_string
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2012-07-20 00:13:05 +02:00 |
RenderSystem_init.cpp
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Add r_fullscreenDesktop CVar for "desktop"/windowed fullscreen mode
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2021-01-15 18:24:48 +01:00 |
RenderWorld.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
RenderWorld.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
RenderWorld_demo.cpp
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Fix [record|play|time]Demo for x86_64
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2012-01-10 22:54:01 +01:00 |
RenderWorld_load.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
RenderWorld_local.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
RenderWorld_portals.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
simplex.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
tr_backend.cpp
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Get rid of GLimp_EnableLogging
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2012-01-02 15:44:00 -05:00 |
tr_deform.cpp
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Turn a Warning() in R_FlareDeform into a DPrintf()
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2012-01-03 18:14:21 +01:00 |
tr_font.cpp
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Fix fonts on Big Endian systems, fixes #148
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2021-01-14 12:25:22 +01:00 |
tr_guisurf.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_light.cpp
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Remove the deprecated arb renderer
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2012-07-20 00:13:02 +02:00 |
tr_lightrun.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_local.h
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Add r_fullscreenDesktop CVar for "desktop"/windowed fullscreen mode
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2021-01-15 18:24:48 +01:00 |
tr_main.cpp
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Fix build on powerpc but not mac
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2019-02-14 16:53:38 +01:00 |
tr_orderIndexes.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_polytope.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_render.cpp
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Fix uninitialized members of drawInteraction_t in RB_CreateSingleDrawInteractions
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2021-04-12 19:13:39 +02:00 |
tr_rendertools.cpp
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Get rid of GLimp_EnableLogging
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2012-01-02 15:44:00 -05:00 |
tr_shadowbounds.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_stencilshadow.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_subview.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_trace.cpp
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Use idSys::GetMilliseconds() for idTimer
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2011-12-22 10:38:39 +01:00 |
tr_trisurf.cpp
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Prevent stackoverflow in R_DeriveTangentsWithoutNormals()
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2020-01-11 15:39:34 +01:00 |
tr_turboshadow.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
VertexCache.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
VertexCache.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |