dhewm3/neo/tools/materialeditor/MEMainFrame.cpp
Daniel Gibson 9a95a2a1cf Building with editor support (on Win w/ VS2017) works \o/
Editor also seems to start, didn't test much further.

Only tested 32bit Windows, I fear the editor code isn't 64bit clean..

I hope I haven't broken anything elsewhere..
2019-01-13 22:52:28 +01:00

937 lines
23 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "tools/edit_gui_common.h"
#include "MaterialEditor.h"
#include "MEMainFrame.h"
#include "MaterialDef.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
#define TAB_CONTROL 0x1006
IMPLEMENT_DYNAMIC(MEMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(MEMainFrame, CFrameWnd)
ON_WM_CREATE()
ON_WM_SETFOCUS()
ON_WM_DESTROY()
ON_WM_SIZE()
ON_NOTIFY(TCN_SELCHANGE, TAB_CONTROL, OnTcnSelChange)
ON_COMMAND(ID_ME_FILE_EXIT, OnFileExit)
ON_COMMAND(ID_ME_FILE_SAVEMATERIAL, OnFileSaveMaterial)
ON_COMMAND(ID_ME_FILE_SAVEFILE, OnFileSaveFile)
ON_COMMAND(ID_ME_FILE_SAVE, OnFileSaveAll)
ON_UPDATE_COMMAND_UI(ID_ME_FILE_SAVEMATERIAL, OnFileSaveMaterialUpdate )
ON_UPDATE_COMMAND_UI(ID_ME_FILE_SAVEFILE, OnFileSaveFileUpdate )
ON_UPDATE_COMMAND_UI(ID_ME_FILE_SAVE, OnFileSaveAllUpdate )
ON_COMMAND(ID_ME_PREVIEW_APPLYCHANGES, OnApplyMaterial)
ON_COMMAND(ID_ME_PREVIEW_APPLYFILE, OnApplyFile)
ON_COMMAND(ID_ME_PREVIEW_APPLYALL, OnApplyAll)
ON_UPDATE_COMMAND_UI(ID_ME_PREVIEW_APPLYCHANGES, OnApplyMaterialUpdate )
ON_UPDATE_COMMAND_UI(ID_ME_PREVIEW_APPLYFILE, OnApplyFileUpdate )
ON_UPDATE_COMMAND_UI(ID_ME_PREVIEW_APPLYALL, OnApplyAllUpdate )
ON_COMMAND(ID_ME_EDIT_CUT, OnEditCut)
ON_COMMAND(ID_ME_EDIT_COPY, OnEditCopy)
ON_COMMAND(ID_ME_EDIT_PASTE, OnEditPaste)
ON_COMMAND(ID_ME_EDIT_DELETE, OnEditDelete)
ON_COMMAND(ID_ME_EDIT_RENAME, OnEditRename)
ON_UPDATE_COMMAND_UI(ID_ME_EDIT_CUT, OnEditCutUpdate)
ON_UPDATE_COMMAND_UI(ID_ME_EDIT_COPY, OnEditCopyUpdate)
ON_UPDATE_COMMAND_UI(ID_ME_EDIT_PASTE, OnEditPasteUpdate)
ON_UPDATE_COMMAND_UI(ID_ME_EDIT_DELETE, OnEditDeleteUpdate)
ON_UPDATE_COMMAND_UI(ID_ME_EDIT_RENAME, OnEditRenameUpdate)
ON_COMMAND(ID_ME_EDIT_FIND, OnEditFind)
ON_COMMAND(ID_ME_EDIT_FIND_NEXT, OnEditFindNext)
ON_COMMAND(ID_ME_EDIT_UNDO, OnEditUndo)
ON_COMMAND(ID_ME_EDIT_REDO, OnEditRedo)
ON_UPDATE_COMMAND_UI(ID_ME_EDIT_UNDO, OnEditUndoUpdate )
ON_UPDATE_COMMAND_UI(ID_ME_EDIT_REDO, OnEditRedoUpdate )
ON_COMMAND(ID_VIEW_INCLUDEFILENAME, OnViewIncludeFile)
ON_COMMAND(ID_PREVIEW_RELOADARBPROGRAMS, OnReloadArbPrograms)
ON_COMMAND(ID_PREVIEW_RELOADIMAGES, OnReloadImages )
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/**
* Constructor for MEMainFrame. Initialize some member data and load the options.
*/
MEMainFrame::MEMainFrame() {
currentDoc = NULL;
m_find = NULL;
searchData.searched = false;
options.Load();
}
/**
* Destructor for MEMainFrame.
*/
MEMainFrame::~MEMainFrame() {
}
/**
* Called to add console text to the console view.
* @param msg The text that is to be added to the console.
*/
void MEMainFrame::PrintConsoleMessage(const char *msg) {
m_consoleView->AddText(msg);
}
/**
* Sets a few window styles for the main window during the creation process.
*/
BOOL MEMainFrame::PreCreateWindow(CREATESTRUCT& cs) {
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
cs.lpszClass = AfxRegisterWndClass(0);
return TRUE;
}
/**
* Called by the MFC framework to allow the window to create any client windows. This method
* creates all of the spliter windows and registers all of the views with the document manager.
*/
BOOL MEMainFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) {
CCreateContext consoleContext;
consoleContext.m_pNewViewClass = RUNTIME_CLASS(ConsoleView);
m_consoleView = (ConsoleView*)CreateView(&consoleContext);
m_consoleView->ShowWindow(SW_HIDE);
m_tabs.Create(TCS_BOTTOM | TCS_FLATBUTTONS | WS_CHILD | WS_VISIBLE, CRect(0, 0, 0, 0), this, TAB_CONTROL);
m_tabs.InsertItem(0, "Editor");
m_tabs.InsertItem(1, "Console");
m_tabs.SetFont(materialEditorFont);
m_splitterWnd.CreateStatic(this, 2, 1);
m_editSplitter.CreateStatic(&m_splitterWnd, 1, 2, WS_CHILD | WS_VISIBLE | WS_BORDER, m_splitterWnd.IdFromRowCol(0, 0));
if(!m_editSplitter.CreateView(0, 0, RUNTIME_CLASS(MaterialTreeView), CSize(300, 200), pContext)) {
TRACE0("Failed to create material list pane\n");
return FALSE;
}
if(!m_editSplitter.CreateView(0, 1, RUNTIME_CLASS(MaterialEditView), CSize(200, 200), pContext)) {
TRACE0("Failed to create stage property pane\n");
return FALSE;
}
m_previewSplitter.CreateStatic(&m_splitterWnd, 1, 2, WS_CHILD | WS_VISIBLE | WS_BORDER, m_splitterWnd.IdFromRowCol(1, 0));
if(!m_previewSplitter.CreateView(0, 0, RUNTIME_CLASS(MaterialPreviewPropView), CSize(300, 200), pContext)) {
TRACE0("Failed to create preview property pane\n");
return FALSE;
}
if(!m_previewSplitter.CreateView(0, 1, RUNTIME_CLASS(MaterialPreviewView), CSize(100, 200), pContext)) {
TRACE0("Failed to create preview pane\n");
return FALSE;
}
//Get references to all of the views
m_materialTreeView = (MaterialTreeView*)m_editSplitter.GetPane(0, 0);
m_previewPropertyView = (MaterialPreviewPropView*)m_previewSplitter.GetPane(0, 0);
m_materialPreviewView = (MaterialPreviewView*)m_previewSplitter.GetPane(0, 1);
m_materialEditView = (MaterialEditView*)m_editSplitter.GetPane(0, 1);
m_stageView = m_materialEditView->m_stageView;
m_materialPropertyView = m_materialEditView->m_materialPropertyView;
m_materialEditSplitter = &m_materialEditView->m_editSplitter;
//Load the splitter positions from the registry
int val = options.GetMaterialEditHeight();
if(val <= 0)
val = 300;
m_splitterWnd.SetRowInfo(0, val, 0);
val = options.GetMaterialTreeWidth();
if(val <= 0)
val = 300;
m_editSplitter.SetColumnInfo(0, val, 0);
val = options.GetStageWidth();
if(val <= 0)
val = 200;
m_materialEditSplitter->SetColumnInfo(0, val, 0);
val = options.GetPreviewPropertiesWidth();
if(val <= 0)
val = 300;
m_previewSplitter.SetColumnInfo(0, val, 0);
//Register the views with the document manager
materialDocManager.RegisterMaterialView(this);
materialDocManager.RegisterMaterialView(m_materialTreeView);
materialDocManager.RegisterMaterialView(m_stageView);
materialDocManager.RegisterMaterialView(m_materialPropertyView);
materialDocManager.RegisterMaterialView(m_materialPreviewView);
materialDocManager.RegisterMaterialView(m_materialEditView);
//Let the stage window know about the prop window
m_stageView->SetMaterialPropertyView(m_materialPropertyView);
//Let the preview props now about the preview window
m_previewPropertyView->RegisterPreviewView(m_materialPreviewView);
m_previewPropertyView->InitializePropTree();
m_previewPropertyView->GetPropertyTreeCtrl().SetColumn(120);
MaterialDefManager::InitializeMaterialDefLists();
//Some prop tree initialization
//m_materialPropertyView->InitializePropTreeDefs();
val = options.GetMaterialPropHeadingWidth();
if(val <= 0)
val = 200;
m_materialPropertyView->GetPropertyTreeCtrl().SetColumn(val);
m_materialPropertyView->LoadSettings();
val = options.GetPreviewPropHeadingWidth();
if(val <= 0)
val = 120;
m_previewPropertyView->GetPropertyTreeCtrl().SetColumn(val);
//Build the material list
m_materialTreeView->InitializeMaterialList(true);
SetActiveView(m_materialTreeView);
return CFrameWnd::OnCreateClient(lpcs, pContext);
}
/**
* Called by the framework while the window is being created. This methods
* creates the tool bars and status bars
* /todo Bmatt Nerve: Need to get the toolbars to work correctly.
*/
int MEMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) {
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_ME_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
//Load the window placement from the options
options.GetWindowPlacement ( "mainframe", m_hWnd );
return 0;
}
/**
* Called by the MFC framework while the window is being destroyed. This method
* saves the splitter and window positions.
*/
void MEMainFrame::OnDestroy() {
CFrameWnd::OnDestroy();
int cur;
int min;
m_splitterWnd.GetRowInfo(0, cur, min);
options.SetMaterialEditHeight(cur);
m_editSplitter.GetColumnInfo(0, cur, min);
options.SetMaterialTreeWidth(cur);
m_materialEditSplitter->GetColumnInfo(0, cur, min);
options.SetStageWidth(cur);
m_previewSplitter.GetColumnInfo(0, cur, min);
options.SetPreviewPropertiesWidth(cur);
cur = m_materialPropertyView->GetPropertyTreeCtrl().GetColumn();
options.SetMaterialPropHeadingWidth(cur);
cur = m_previewPropertyView->GetPropertyTreeCtrl().GetColumn();
options.SetPreviewPropHeadingWidth(cur);
options.SetWindowPlacement ( "mainframe", m_hWnd );
options.Save();
m_materialPropertyView->SaveSettings();
MaterialDefManager::DestroyMaterialDefLists();
AfxGetApp()->ExitInstance();
}
/**
* Called by the MFC framework when the window size is changed. This method adjusts the console view
* so that it is always at the bottom of the window and resizes the splitter window to fit
* the remaining space.
*/
void MEMainFrame::OnSize(UINT nType, int cx, int cy)
{
CFrameWnd::OnSize(nType, cx, cy);
CRect statusRect;
m_wndStatusBar.GetWindowRect(statusRect);
CRect toolbarRect;
m_wndToolBar.GetWindowRect(toolbarRect);
CRect tabRect;
m_tabs.GetItemRect(0, tabRect);
int tabHeight = tabRect.Height()+5;
m_splitterWnd.MoveWindow(0, toolbarRect.Height(), cx, cy-statusRect.Height()-toolbarRect.Height()-tabHeight);
m_tabs.MoveWindow(0, cy-statusRect.Height()-tabHeight, cx, tabHeight);
m_consoleView->MoveWindow(0, toolbarRect.Height(), cx, cy-statusRect.Height()-toolbarRect.Height()-tabHeight);
}
/**
* Called when the user changes the editor/console tab selection. This methods shows and hides
* the appropriate windows.
*/
void MEMainFrame::OnTcnSelChange(NMHDR *pNMHDR, LRESULT *pResult) {
int sel = m_tabs.GetCurSel();
switch(sel) {
case 0:
m_splitterWnd.ShowWindow(SW_SHOW);
m_consoleView->ShowWindow(SW_HIDE);
break;
case 1:
m_splitterWnd.ShowWindow(SW_HIDE);
m_consoleView->ShowWindow(SW_SHOW);
CRect rect;
GetWindowRect(rect);
MoveWindow(rect);
break;
}
}
/**
* Shuts down the material editor.
* /todo BMatt Nerve: Need to warn the user if a file is modified.
*/
void MEMainFrame::OnFileExit() {
PostMessage(WM_DESTROY, 0, 0);
}
/**
* Saves the selected material.
*/
void MEMainFrame::OnFileSaveMaterial() {
MaterialDoc* material = materialDocManager.GetCurrentMaterialDoc();
if(material) {
materialDocManager.SaveMaterial(material);
}
}
/**
* Saves the selected file.
*/
void MEMainFrame::OnFileSaveFile() {
idStr filename = m_materialTreeView->GetSaveFilename();
if(filename.Length() > 0) {
materialDocManager.SaveFile(filename);
}
}
/**
* Saves all modified materials.
*/
void MEMainFrame::OnFileSaveAll() {
materialDocManager.SaveAllMaterials();
}
/**
* Enables the save material menu item if a material is selected and has been modified.
*/
void MEMainFrame::OnFileSaveMaterialUpdate(CCmdUI *pCmdUI) {
MaterialDoc* pDoc = materialDocManager.GetCurrentMaterialDoc();
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
if(pDoc && pDoc->modified) {
pCmdUI->Enable(TRUE);
} else {
pCmdUI->Enable(FALSE);
}
}
/**
* Enables the Save File menu item if the current file contains a modified material.
*/
void MEMainFrame::OnFileSaveFileUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
if(m_materialTreeView->CanSaveFile()) {
pCmdUI->Enable(TRUE);
} else {
pCmdUI->Enable(FALSE);
}
}
/**
* Enables the Save All menu item if there are any materials that have been modified.
*/
void MEMainFrame::OnFileSaveAllUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
if(materialDocManager.IsAnyModified()) {
pCmdUI->Enable(TRUE);
} else {
pCmdUI->Enable(FALSE);
}
}
/**
* Apply the selected material.
*/
void MEMainFrame::OnApplyMaterial() {
MaterialDoc* material = materialDocManager.GetCurrentMaterialDoc();
if(material) {
materialDocManager.ApplyMaterial(material);
}
}
/**
* Applies all modified materials in the selected file.
*/
void MEMainFrame::OnApplyFile() {
idStr filename = m_materialTreeView->GetSaveFilename();
if(filename.Length() > 0) {
materialDocManager.ApplyFile(filename);
}
}
/**
* Applies all modified materials.
*/
void MEMainFrame::OnApplyAll() {
materialDocManager.ApplyAll();
}
/**
* Enables the Apply Material menu item if the current material has an apply waiting.
*/
void MEMainFrame::OnApplyMaterialUpdate(CCmdUI *pCmdUI) {
MaterialDoc* pDoc = materialDocManager.GetCurrentMaterialDoc();
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
if(pDoc && pDoc->applyWaiting) {
pCmdUI->Enable(TRUE);
} else {
pCmdUI->Enable(FALSE);
}
}
/**
* Enables the apply file menu item if the current file contains any materials
* that need to be applied.
*/
void MEMainFrame::OnApplyFileUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
MaterialDoc* pDoc = materialDocManager.GetCurrentMaterialDoc();
if(pDoc && materialDocManager.DoesFileNeedApply(pDoc->renderMaterial->GetFileName())) {
pCmdUI->Enable(TRUE);
} else {
pCmdUI->Enable(FALSE);
}
}
/**
* Enables the apply all menu item if there are any materials that need
* to be applied.
*/
void MEMainFrame::OnApplyAllUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
if(materialDocManager.DoesAnyNeedApply()) {
pCmdUI->Enable(TRUE);
} else {
pCmdUI->Enable(FALSE);
}
}
/**
* Performs a cut operation on the selected material.
*/
void MEMainFrame::OnEditCut() {
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
m_materialTreeView->OnCut();
}
}
}
/**
* Performs a copy operation on the selected material or stage.
*/
void MEMainFrame::OnEditCopy() {
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
m_stageView->OnCopy();
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
m_materialTreeView->OnCopy();
}
}
}
/**
* Performs a paste operation on the selected material or stage.
*/
void MEMainFrame::OnEditPaste() {
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
m_stageView->OnPaste();
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
m_materialTreeView->OnPaste();
}
}
}
/**
* Performs a delete operation on the selected material or stage.
*/
void MEMainFrame::OnEditDelete() {
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
m_stageView->OnDeleteStage();
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
m_materialTreeView->OnDeleteMaterial();
}
}
}
/**
* Performs a rename operation on the selected material or stage.
*/
void MEMainFrame::OnEditRename() {
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
m_stageView->OnRenameStage();
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
m_materialTreeView->OnRenameMaterial();
}
}
}
/**
* Enable the cut menu item if a material is selected.
*/
void MEMainFrame::OnEditCutUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
BOOL enable = FALSE;
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
if(m_stageView->CanCut()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
if(m_materialTreeView->CanCut()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) {
enable = TRUE;
}
}
pCmdUI->Enable(enable);
}
/**
* Enables the copy menu item if a material or stage is selected.
*/
void MEMainFrame::OnEditCopyUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
BOOL enable = FALSE;
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
if(m_stageView->CanCopy()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
if(m_materialTreeView->CanCopy()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) {
enable = TRUE;
}
}
pCmdUI->Enable(enable);
}
/**
* Enables a paste operation when a material or stage has been copied.
*/
void MEMainFrame::OnEditPasteUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
BOOL enable = FALSE;
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
if(m_stageView->CanPaste()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
if(m_materialTreeView->CanPaste()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) {
enable = TRUE;
}
}
pCmdUI->Enable(enable);
}
/**
* Enables a delete operation when a material or stage is selected.
*/
void MEMainFrame::OnEditDeleteUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
BOOL enable = FALSE;
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
if(m_stageView->CanDelete()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
if(m_materialTreeView->CanDelete()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) {
enable = TRUE;
}
}
pCmdUI->Enable(enable);
}
/**
* Enables a rename operation when a material, folder or stage is selected.
*/
void MEMainFrame::OnEditRenameUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
BOOL enable = FALSE;
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(StageView))) {
if(m_stageView->CanRename()) {
enable = TRUE;
}
} else if (focus->IsKindOf(RUNTIME_CLASS(MaterialTreeView))) {
if(m_materialTreeView->CanRename()) {
enable = TRUE;
}
}
}
pCmdUI->Enable(enable);
}
/**
* Opens the find dialog.
*/
void MEMainFrame::OnEditFind() {
if (m_find== NULL)
{
m_find = new FindDialog(this);
m_find->Create();
m_find->ShowWindow(SW_SHOW);
}
else
m_find->SetActiveWindow();
}
/**
* Performs a search with the previously selected search parameters.
*/
void MEMainFrame::OnEditFindNext() {
FindNext(NULL);
}
/**
* Performs an undo operation.
*/
void MEMainFrame::OnEditUndo() {
//Check for undo operation on special windows
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) {
m_materialEditView->m_textView.Undo();
return;
}
}
materialDocManager.Undo();
}
/**
* Performs a redo operation.
*/
void MEMainFrame::OnEditRedo() {
//Check for redo operation on special windows
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) {
m_materialEditView->m_textView.Redo();
return;
}
}
materialDocManager.Redo();
}
/**
* Enables the undo menu item if an undo is available.
*/
void MEMainFrame::OnEditUndoUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) {
pCmdUI->Enable(m_materialEditView->m_textView.CanUndo());
return;
}
}
pCmdUI->Enable(materialDocManager.IsUndoAvailable());
}
/**
* Enables the redo menu item if a redo is available.
*/
void MEMainFrame::OnEditRedoUpdate(CCmdUI *pCmdUI) {
if(pCmdUI->m_pMenu == NULL) {
pCmdUI->Enable(TRUE);
return;
}
CWnd* focus = GetFocus();
if(focus) {
if (focus->IsKindOf(RUNTIME_CLASS(CRichEditCtrl))) {
pCmdUI->Enable(m_materialEditView->m_textView.CanRedo());
return;
}
}
pCmdUI->Enable(materialDocManager.IsRedoAvailable());
}
/**
* Toggles between including the file into the material list and not.
*/
void MEMainFrame::OnViewIncludeFile() {
CMenu* mmenu = GetMenu();
UINT state = mmenu->GetMenuState(ID_VIEW_INCLUDEFILENAME, MF_BYCOMMAND);
ASSERT(state != 0xFFFFFFFF);
if (state & MF_CHECKED) {
mmenu->CheckMenuItem(ID_VIEW_INCLUDEFILENAME, MF_UNCHECKED | MF_BYCOMMAND);
m_materialTreeView->InitializeMaterialList(false);
} else {
mmenu->CheckMenuItem(ID_VIEW_INCLUDEFILENAME, MF_CHECKED | MF_BYCOMMAND);
m_materialTreeView->InitializeMaterialList(true);
}
}
/**
* Executes the reloadARBPrograms console command for convinience.
*/
void MEMainFrame::OnReloadArbPrograms() {
cmdSystem->BufferCommandText(CMD_EXEC_NOW, "reloadARBprograms");
}
/**
* Executes the reloadImages command to reload images that have been changed outside
* of the editor.
*/
void MEMainFrame::OnReloadImages() {
cmdSystem->BufferCommandText(CMD_EXEC_NOW, "reloadImages");
}
/**
* Called by the find dialog when it is closing.
*/
void MEMainFrame::CloseFind() {
m_find = NULL;
}
/**
* Begins a search based on the provided parameters or the previously used
* parameters.
*/
void MEMainFrame::FindNext(MaterialSearchData_t* search) {
if(search) {
searchData = *search;
} else {
if(!searchData.searched) {
return;
}
}
//The material tree controls the searching
if(!m_materialTreeView->FindNextMaterial(&searchData)) {
MessageBox(va("Unable to find '%s'.", searchData.searchText.c_str()), "Find");
}
searchData.searched = true;
}
/**
* Called when the selected material has changed.
* @param pMaterial The newly selected material.
*/
void MEMainFrame::MV_OnMaterialSelectionChange(MaterialDoc* pMaterial) {
}