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df90fce6a5
as we do int buttonIndex = ev.button.button - SDL_BUTTON_LEFT; it's only consistent to do if(ev.button.button < SDL_BUTTON_LEFT + 8) it doesn't really make any difference as long as SDL_BUTTON_LEFT is 1, but this way it's safe for SDL3 or whatever future version might break the ABI. |
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.. | ||
cmake | ||
linux | ||
osx | ||
posix | ||
stub | ||
win32 | ||
cpu.cpp | ||
doom_icon.h | ||
events.cpp | ||
glimp.cpp | ||
platform.h | ||
sys_local.cpp | ||
sys_local.h | ||
sys_public.h | ||
threads.cpp |