dhewm3/neo
Daniel Gibson 8f4f1ca39f Get rid of "WARNING: unknown event 770" on Windows
It's an SDL_TEXTEDITING event which we seem to get on Windows whenever
the Window gains focus (or is created). I think it can be safely
ignored, so that's what I do.

I also changed how those warnings are printed - as a hex number now,
because they're defined as hex numbers in the SDL source and it's easier
to find out what kind of event it is this way.
2015-10-05 15:14:42 +02:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup) 2015-09-27 18:12:16 +02:00
framework Release Candiate 1 preparations, other small fixes 2015-10-03 19:14:22 +02:00
game Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup) 2015-09-27 18:12:16 +02:00
idlib Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup) 2015-09-27 18:12:16 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Change default values for some video and sound (EAX) CVars 2015-09-29 21:14:45 +02:00
sound Change default values for some video and sound (EAX) CVars 2015-09-29 21:14:45 +02:00
sys Get rid of "WARNING: unknown event 770" on Windows 2015-10-05 15:14:42 +02:00
tools Fix Windows Build with SDL2 2015-09-28 04:02:33 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Release Candiate 1 preparations, other small fixes 2015-10-03 19:14:22 +02:00
CMakeLists.txt Win32: Add an icon to the dhewm3 executable 2015-10-03 09:17:30 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00