mirror of
https://github.com/dhewm/dhewm3.git
synced 2025-01-19 07:51:54 +00:00
86690df24e
The button names shown in the controls menu now depend on this CVar. So if you set it to 1 (Nintendo), the "A" button (which, based on its position, would be "B" on XBox/XInput gamepads) is actually shown as "Pad A", and if it's set to 2 (Playstation), it's shown as "Pad Cross". The "real" names, used in the config, remain the same and are based on position: JOY_BTN_SOUTH, JOY_BTN_EAST, JOY_BTN_WEST, JOY_BTN_NORTH |
||
---|---|---|
.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |