dhewm3/neo/renderer/tr_font.cpp
Daniel Gibson 7297ebcaf6 Fix fonts on Big Endian systems, fixes #148
The code used #ifdef __ppc__, probably a leftover from old Mac support,
which apparently doesn't work on all PPC systems (maybe not 64bit PPC).

Now using the LittleFloat() function instead which exists for
exactly this purpose and already handles endianess properly.
2021-01-14 12:25:22 +01:00

540 lines
14 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "sys/platform.h"
#include "renderer/tr_local.h"
#define FILESIZE_fontInfo_t (20548)
#ifdef BUILD_FREETYPE
#include "../ft2/fterrors.h"
#include "../ft2/ftsystem.h"
#include "../ft2/ftimage.h"
#include "../ft2/freetype.h"
#include "../ft2/ftoutln.h"
#define _FLOOR(x) ((x) & -64)
#define _CEIL(x) (((x)+63) & -64)
#define _TRUNC(x) ((x) >> 6)
FT_Library ftLibrary = NULL;
#endif
#ifdef BUILD_FREETYPE
/*
============
R_GetGlyphInfo
============
*/
void R_GetGlyphInfo(FT_GlyphSlot glyph, int *left, int *right, int *width, int *top, int *bottom, int *height, int *pitch) {
*left = _FLOOR( glyph->metrics.horiBearingX );
*right = _CEIL( glyph->metrics.horiBearingX + glyph->metrics.width );
*width = _TRUNC(*right - *left);
*top = _CEIL( glyph->metrics.horiBearingY );
*bottom = _FLOOR( glyph->metrics.horiBearingY - glyph->metrics.height );
*height = _TRUNC( *top - *bottom );
*pitch = ( qtrue ? (*width+3) & -4 : (*width+7) >> 3 );
}
/*
============
R_RenderGlyph
============
*/
FT_Bitmap *R_RenderGlyph(FT_GlyphSlot glyph, glyphInfo_t* glyphOut) {
FT_Bitmap *bit2;
int left, right, width, top, bottom, height, pitch, size;
R_GetGlyphInfo(glyph, &left, &right, &width, &top, &bottom, &height, &pitch);
if ( glyph->format == ft_glyph_format_outline ) {
size = pitch*height;
bit2 = Mem_Alloc(sizeof(FT_Bitmap));
bit2->width = width;
bit2->rows = height;
bit2->pitch = pitch;
bit2->pixel_mode = ft_pixel_mode_grays;
//bit2->pixel_mode = ft_pixel_mode_mono;
bit2->buffer = Mem_Alloc(pitch*height);
bit2->num_grays = 256;
memset( bit2->buffer, 0, size );
FT_Outline_Translate( &glyph->outline, -left, -bottom );
FT_Outline_Get_Bitmap( ftLibrary, &glyph->outline, bit2 );
glyphOut->height = height;
glyphOut->pitch = pitch;
glyphOut->top = (glyph->metrics.horiBearingY >> 6) + 1;
glyphOut->bottom = bottom;
return bit2;
}
else {
common->Printf( "Non-outline fonts are not supported\n" );
}
return NULL;
}
/*
============
RE_ConstructGlyphInfo
============
*/
glyphInfo_t *RE_ConstructGlyphInfo( unsigned char *imageOut, int *xOut, int *yOut, int *maxHeight, FT_Face face, const unsigned char c, qboolean calcHeight ) {
int i;
static glyphInfo_t glyph;
unsigned char *src, *dst;
float scaled_width, scaled_height;
FT_Bitmap *bitmap = NULL;
memset(&glyph, 0, sizeof(glyphInfo_t));
// make sure everything is here
if (face != NULL) {
FT_Load_Glyph(face, FT_Get_Char_Index( face, c), FT_LOAD_DEFAULT );
bitmap = R_RenderGlyph(face->glyph, &glyph);
if (bitmap) {
glyph.xSkip = (face->glyph->metrics.horiAdvance >> 6) + 1;
} else {
return &glyph;
}
if (glyph.height > *maxHeight) {
*maxHeight = glyph.height;
}
if (calcHeight) {
Mem_Free(bitmap->buffer);
Mem_Free(bitmap);
return &glyph;
}
/*
// need to convert to power of 2 sizes so we do not get
// any scaling from the gl upload
for (scaled_width = 1 ; scaled_width < glyph.pitch ; scaled_width<<=1)
;
for (scaled_height = 1 ; scaled_height < glyph.height ; scaled_height<<=1)
;
*/
scaled_width = glyph.pitch;
scaled_height = glyph.height;
// we need to make sure we fit
if (*xOut + scaled_width + 1 >= 255) {
if (*yOut + *maxHeight + 1 >= 255) {
*yOut = -1;
*xOut = -1;
Mem_Free(bitmap->buffer);
Mem_Free(bitmap);
return &glyph;
} else {
*xOut = 0;
*yOut += *maxHeight + 1;
}
} else if (*yOut + *maxHeight + 1 >= 255) {
*yOut = -1;
*xOut = -1;
Mem_Free(bitmap->buffer);
Mem_Free(bitmap);
return &glyph;
}
src = bitmap->buffer;
dst = imageOut + (*yOut * 256) + *xOut;
if (bitmap->pixel_mode == ft_pixel_mode_mono) {
for (i = 0; i < glyph.height; i++) {
int j;
unsigned char *_src = src;
unsigned char *_dst = dst;
unsigned char mask = 0x80;
unsigned char val = *_src;
for (j = 0; j < glyph.pitch; j++) {
if (mask == 0x80) {
val = *_src++;
}
if (val & mask) {
*_dst = 0xff;
}
mask >>= 1;
if ( mask == 0 ) {
mask = 0x80;
}
_dst++;
}
src += glyph.pitch;
dst += 256;
}
} else {
for (i = 0; i < glyph.height; i++) {
memcpy( dst, src, glyph.pitch );
src += glyph.pitch;
dst += 256;
}
}
// we now have an 8 bit per pixel grey scale bitmap
// that is width wide and pf->ftSize->metrics.y_ppem tall
glyph.imageHeight = scaled_height;
glyph.imageWidth = scaled_width;
glyph.s = (float)*xOut / 256;
glyph.t = (float)*yOut / 256;
glyph.s2 = glyph.s + (float)scaled_width / 256;
glyph.t2 = glyph.t + (float)scaled_height / 256;
*xOut += scaled_width + 1;
}
Mem_Free(bitmap->buffer);
Mem_Free(bitmap);
return &glyph;
}
#endif
static int fdOffset;
static byte *fdFile;
/*
============
readInt
============
*/
int readInt( void ) {
int i = fdFile[fdOffset]+(fdFile[fdOffset+1]<<8)+(fdFile[fdOffset+2]<<16)+(fdFile[fdOffset+3]<<24);
fdOffset += 4;
return i;
}
/*
============
readFloat
============
*/
float readFloat( void ) {
float f;
memcpy(&f, &fdFile[fdOffset], sizeof(float));
fdOffset += sizeof(float);
return LittleFloat(f);
}
/*
============
RegisterFont
Loads 3 point sizes, 12, 24, and 48
============
*/
bool idRenderSystemLocal::RegisterFont( const char *fontName, fontInfoEx_t &font ) {
#ifdef BUILD_FREETYPE
FT_Face face;
int j, k, xOut, yOut, lastStart, imageNumber;
int scaledSize, newSize, maxHeight, left, satLevels;
unsigned char *out, *imageBuff;
glyphInfo_t *glyph;
idImage *image;
idMaterial *h;
float max;
#endif
void *faceData;
ID_TIME_T ftime;
int i, len, fontCount;
char name[1024];
int pointSize = 12;
/*
if ( registeredFontCount >= MAX_FONTS ) {
common->Warning( "RegisterFont: Too many fonts registered already." );
return false;
}
int pointSize = 12;
idStr::snPrintf( name, sizeof(name), "%s/fontImage_%i.dat", fontName, pointSize );
for ( i = 0; i < registeredFontCount; i++ ) {
if ( idStr::Icmp(name, registeredFont[i].fontInfoSmall.name) == 0 ) {
memcpy( &font, &registeredFont[i], sizeof( fontInfoEx_t ) );
return true;
}
}
*/
assert(sizeof(float) == 4 && "if this is false, readFloat() won't work");
memset( &font, 0, sizeof( font ) );
for ( fontCount = 0; fontCount < 3; fontCount++ ) {
if ( fontCount == 0) {
pointSize = 12;
} else if ( fontCount == 1 ) {
pointSize = 24;
} else {
pointSize = 48;
}
// we also need to adjust the scale based on point size relative to 48 points as the ui scaling is based on a 48 point font
float glyphScale = 1.0f; // change the scale to be relative to 1 based on 72 dpi ( so dpi of 144 means a scale of .5 )
glyphScale *= 48.0f / pointSize;
idStr::snPrintf( name, sizeof(name), "%s/fontImage_%i.dat", fontName, pointSize );
fontInfo_t *outFont;
if ( fontCount == 0 ) {
outFont = &font.fontInfoSmall;
}
else if ( fontCount == 1 ) {
outFont = &font.fontInfoMedium;
}
else {
outFont = &font.fontInfoLarge;
}
idStr::Copynz( outFont->name, name, sizeof( outFont->name ) );
len = fileSystem->ReadFile( name, NULL, &ftime );
if ( len != FILESIZE_fontInfo_t ) {
common->Warning( "RegisterFont: couldn't find font: '%s'", name );
return false;
}
fileSystem->ReadFile( name, &faceData, &ftime );
fdOffset = 0;
fdFile = reinterpret_cast<unsigned char*>(faceData);
for( i = 0; i < GLYPHS_PER_FONT; i++ ) {
outFont->glyphs[i].height = readInt();
outFont->glyphs[i].top = readInt();
outFont->glyphs[i].bottom = readInt();
outFont->glyphs[i].pitch = readInt();
outFont->glyphs[i].xSkip = readInt();
outFont->glyphs[i].imageWidth = readInt();
outFont->glyphs[i].imageHeight = readInt();
outFont->glyphs[i].s = readFloat();
outFont->glyphs[i].t = readFloat();
outFont->glyphs[i].s2 = readFloat();
outFont->glyphs[i].t2 = readFloat();
/* font.glyphs[i].glyph = */ readInt();
//FIXME: the +6, -6 skips the embedded fonts/
memcpy( outFont->glyphs[i].shaderName, &fdFile[fdOffset + 6], 32 - 6 );
fdOffset += 32;
}
outFont->glyphScale = readFloat();
int mw = 0;
int mh = 0;
for (i = GLYPH_START; i < GLYPH_END; i++) {
idStr::snPrintf(name, sizeof(name), "%s/%s", fontName, outFont->glyphs[i].shaderName);
outFont->glyphs[i].glyph = declManager->FindMaterial(name);
outFont->glyphs[i].glyph->SetSort( SS_GUI );
if (mh < outFont->glyphs[i].height) {
mh = outFont->glyphs[i].height;
}
if (mw < outFont->glyphs[i].xSkip) {
mw = outFont->glyphs[i].xSkip;
}
}
if (fontCount == 0) {
font.maxWidthSmall = mw;
font.maxHeightSmall = mh;
} else if (fontCount == 1) {
font.maxWidthMedium = mw;
font.maxHeightMedium = mh;
} else {
font.maxWidthLarge = mw;
font.maxHeightLarge = mh;
}
fileSystem->FreeFile( faceData );
}
//memcpy( &registeredFont[registeredFontCount++], &font, sizeof( fontInfoEx_t ) );
return true ;
#ifndef BUILD_FREETYPE
common->Warning( "RegisterFont: couldn't load FreeType code %s", name );
#else
if (ftLibrary == NULL) {
common->Warning( "RegisterFont: FreeType not initialized." );
return;
}
len = fileSystem->ReadFile(fontName, &faceData, &ftime);
if ( len <= 0 ) {
common->Warning( "RegisterFont: Unable to read font file" );
return;
}
// allocate on the stack first in case we fail
if ( FT_New_Memory_Face( ftLibrary, faceData, len, 0, &face ) ) {
common->Warning( "RegisterFont: FreeType2, unable to allocate new face." );
return;
}
if ( FT_Set_Char_Size( face, pointSize << 6, pointSize << 6, dpi, dpi) ) {
common->Warning( "RegisterFont: FreeType2, Unable to set face char size." );
return;
}
// font = registeredFonts[registeredFontCount++];
// make a 256x256 image buffer, once it is full, register it, clean it and keep going
// until all glyphs are rendered
out = Mem_Alloc( 1024*1024 );
if ( out == NULL ) {
common->Warning( "RegisterFont: Mem_Alloc failure during output image creation." );
return;
}
memset( out, 0, 1024*1024 );
maxHeight = 0;
for (i = GLYPH_START; i < GLYPH_END; i++) {
glyph = RE_ConstructGlyphInfo(out, &xOut, &yOut, &maxHeight, face, (unsigned char)i, qtrue);
}
xOut = 0;
yOut = 0;
i = GLYPH_START;
lastStart = i;
imageNumber = 0;
while ( i <= GLYPH_END ) {
glyph = RE_ConstructGlyphInfo(out, &xOut, &yOut, &maxHeight, face, (unsigned char)i, qfalse);
if (xOut == -1 || yOut == -1 || i == GLYPH_END) {
// ran out of room
// we need to create an image from the bitmap, set all the handles in the glyphs to this point
//
scaledSize = 256*256;
newSize = scaledSize * 4;
imageBuff = Mem_Alloc(newSize);
left = 0;
max = 0;
satLevels = 255;
for ( k = 0; k < (scaledSize) ; k++ ) {
if (max < out[k]) {
max = out[k];
}
}
if (max > 0) {
max = 255/max;
}
for ( k = 0; k < (scaledSize) ; k++ ) {
imageBuff[left++] = 255;
imageBuff[left++] = 255;
imageBuff[left++] = 255;
imageBuff[left++] = ((float)out[k] * max);
}
idStr::snprintf( name, sizeof(name), "fonts/fontImage_%i_%i.tga", imageNumber++, pointSize );
if (r_saveFontData->integer) {
R_WriteTGA(name, imageBuff, 256, 256);
}
//idStr::snprintf( name, sizeof(name), "fonts/fontImage_%i_%i", imageNumber++, pointSize );
image = R_CreateImage(name, imageBuff, 256, 256, qfalse, qfalse, GL_CLAMP);
h = RE_RegisterShaderFromImage(name, LIGHTMAP_2D, image, qfalse);
for (j = lastStart; j < i; j++) {
font.glyphs[j].glyph = h;
idStr::Copynz( font.glyphs[j].shaderName, name, sizeof( font.glyphs[j].shaderName ) );
}
lastStart = i;
memset( out, 0, 1024*1024 );
xOut = 0;
yOut = 0;
Mem_Free( imageBuff );
i++;
} else {
memcpy( &font.glyphs[i], glyph, sizeof( glyphInfo_t ) );
i++;
}
}
registeredFont[registeredFontCount].glyphScale = glyphScale;
font.glyphScale = glyphScale;
memcpy( &registeredFont[registeredFontCount++], &font, sizeof( fontInfo_t ) );
if ( r_saveFontData->integer ) {
common->Warning( "FIXME: font saving doesnt respect alignment!" );
fileSystem->WriteFile( va( "fonts/fontImage_%i.dat", pointSize), &font, sizeof( fontInfo_t ) );
}
Mem_Free( out );
fileSystem->FreeFile( faceData );
#endif
return true;
}
/*
============
R_InitFreeType
============
*/
void R_InitFreeType( void ) {
#ifdef BUILD_FREETYPE
if ( FT_Init_FreeType( &ftLibrary ) ) {
common->Printf( "R_InitFreeType: Unable to initialize FreeType.\n" );
}
#endif
// registeredFontCount = 0;
}
/*
============
R_DoneFreeType
============
*/
void R_DoneFreeType( void ) {
#ifdef BUILD_FREETYPE
if ( ftLibrary ) {
FT_Done_FreeType( ftLibrary );
ftLibrary = NULL;
}
#endif
// registeredFontCount = 0;
}