dhewm3/neo
dhewg 826dfb0e5b Fix alignment issue with idBlockAlloc::Free()
Bug introduced with e97d3288. This doesn't work with MinGW, since
the struct members might not be aligned to the native pointer
size (in this case idSampleDecoderLocal was aligned to a 8 byte
boundary on win32).
Just switch the two members to avoid ugly code.
2011-12-22 18:51:17 +01:00
..
cm Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
d3xp Fix -Woverloaded-virtual warnings 2011-12-22 12:33:27 +01:00
framework Remove win32 special case in idSession::Frame() 2011-12-22 11:43:24 +01:00
game Fix -Woverloaded-virtual warnings 2011-12-22 12:33:27 +01:00
idlib Fix alignment issue with idBlockAlloc::Free() 2011-12-22 18:51:17 +01:00
MayaImport Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
renderer Check for jpeg_mem_src() 2011-12-22 14:10:29 +01:00
sound Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
sys New define IDSTR_NO_REDIRECT 2011-12-22 11:21:55 +01:00
tools Use HUGE_VAL instead of HUGE 2011-12-22 12:33:21 +01:00
TypeInfo Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
ui Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CMakeLists.txt Check for jpeg_mem_src() 2011-12-22 14:10:29 +01:00
SConstruct Initial SDL setup 2011-12-21 17:40:05 +01:00