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2e0b093c79
this avoid breaking the game DLL ABI (framework/DeclParticle.h is part of the SDK), and for now doesn't make a difference, because that keyword was introduced by TDM and thus is only used in their particle defs. When we break the game ABI/API anyway (probably for high FPS support), this commit can just be reverted |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
libs/imgui | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |