dhewm3/neo/tools/debugger/DebuggerScript.h
2021-06-17 05:44:23 +02:00

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/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef DEBUGGERSCRIPT_H_
#define DEBUGGERSCRIPT_H_
class idProgram;
class idUserInterfaceLocal;
class rvDebuggerScript
{
public:
rvDebuggerScript ( void );
~rvDebuggerScript ( void );
bool Load ( const char* filename );
bool Reload ( void );
const char* GetFilename ( void );
const char* GetContents ( void );
idProgram* GetProgram ( void );
#if 0// Test code
idProgram& GetProgram ( void );
#endif
bool IsLineCode ( int linenumber );
bool IsFileModified ( bool updateTime = false );
protected:
void Unload ( void );
idProgram* mProgram;
idUserInterfaceLocal* mInterface;
char* mContents;
idStr mFilename;
ID_TIME_T mModifiedTime;
};
ID_INLINE const char* rvDebuggerScript::GetFilename ( void )
{
return mFilename;
}
ID_INLINE const char* rvDebuggerScript::GetContents ( void )
{
return mContents?mContents:"";
}
ID_INLINE idProgram* rvDebuggerScript::GetProgram ( void )
{
return mProgram;
}
#endif // DEBUGGERSCRIPT_H_