dhewm3/neo/sys/events.cpp
dhewg 79aea4082f Port Linux events to SDL
New CVar "in_kbd" to set the layout for the keyboard. SDL 1.2
doesn't offer any way to determine it, and we need this feature
to use the same key for toggling the console independent of the
keyboard layout.
The old "in_nograb" from the Linux backend is still supported.
2012-01-02 15:44:16 -05:00

565 lines
11 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include <SDL.h>
#include "sys/platform.h"
#include "idlib/containers/List.h"
#include "idlib/Heap.h"
#include "framework/Common.h"
#include "framework/KeyInput.h"
#include "sys/sys_public.h"
const char *kbdNames[] = {
"english", "french", "german", "italian", "turkish", NULL
};
idCVar in_nograb("in_nograb", "0", CVAR_SYSTEM | CVAR_NOCHEAT, "prevents input grabbing");
idCVar in_kbd("in_kbd", "english", CVAR_SYSTEM | CVAR_ARCHIVE | CVAR_NOCHEAT, "keyboard layout", kbdNames, idCmdSystem::ArgCompletion_String<kbdNames> );
struct kbd_poll_t {
int key;
bool state;
kbd_poll_t() {
}
kbd_poll_t(int k, bool s) {
key = k;
state = s;
}
};
struct mouse_poll_t {
int action;
int value;
mouse_poll_t() {
}
mouse_poll_t(int a, int v) {
action = a;
value = v;
}
};
static idList<kbd_poll_t> kbd_polls;
static idList<mouse_poll_t> mouse_polls;
static bool grabbed = false;
static byte mapkey(SDLKey key) {
switch (key) {
case SDLK_BACKSPACE:
return K_BACKSPACE;
case SDLK_PAUSE:
return K_PAUSE;
}
if (key <= SDLK_z)
return key & 0xff;
switch (key) {
case SDLK_COMPOSE:
return K_COMMAND;
case SDLK_CAPSLOCK:
return K_CAPSLOCK;
case SDLK_SCROLLOCK:
return K_SCROLL;
case SDLK_POWER:
return K_POWER;
case SDLK_UP:
return K_UPARROW;
case SDLK_DOWN:
return K_DOWNARROW;
case SDLK_LEFT:
return K_LEFTARROW;
case SDLK_RIGHT:
return K_RIGHTARROW;
case SDLK_LSUPER:
return K_LWIN;
case SDLK_RSUPER:
return K_RWIN;
case SDLK_MENU:
return K_MENU;
case SDLK_LALT:
return K_ALT;
case SDLK_RCTRL:
case SDLK_LCTRL:
return K_CTRL;
case SDLK_RSHIFT:
case SDLK_LSHIFT:
return K_SHIFT;
case SDLK_INSERT:
return K_INS;
case SDLK_DELETE:
return K_DEL;
case SDLK_PAGEDOWN:
return K_PGDN;
case SDLK_PAGEUP:
return K_PGUP;
case SDLK_HOME:
return K_HOME;
case SDLK_END:
return K_END;
case SDLK_F1:
return K_F1;
case SDLK_F2:
return K_F2;
case SDLK_F3:
return K_F3;
case SDLK_F4:
return K_F4;
case SDLK_F5:
return K_F5;
case SDLK_F6:
return K_F6;
case SDLK_F7:
return K_F7;
case SDLK_F8:
return K_F8;
case SDLK_F9:
return K_F9;
case SDLK_F10:
return K_F10;
case SDLK_F11:
return K_F11;
case SDLK_F12:
return K_F12;
// K_INVERTED_EXCLAMATION;
case SDLK_F13:
return K_F13;
case SDLK_F14:
return K_F14;
case SDLK_F15:
return K_F15;
case SDLK_KP7:
return K_KP_HOME;
case SDLK_KP8:
return K_KP_UPARROW;
case SDLK_KP9:
return K_KP_PGUP;
case SDLK_KP4:
return K_KP_LEFTARROW;
case SDLK_KP5:
return K_KP_5;
case SDLK_KP6:
return K_KP_RIGHTARROW;
case SDLK_KP1:
return K_KP_END;
case SDLK_KP2:
return K_KP_DOWNARROW;
case SDLK_KP3:
return K_KP_PGDN;
case SDLK_KP_ENTER:
return K_KP_ENTER;
case SDLK_KP0:
return K_KP_INS;
case SDLK_KP_PERIOD:
return K_KP_DEL;
case SDLK_KP_DIVIDE:
return K_KP_SLASH;
// K_SUPERSCRIPT_TWO;
case SDLK_KP_MINUS:
return K_KP_MINUS;
// K_ACUTE_ACCENT;
case SDLK_KP_PLUS:
return K_KP_PLUS;
case SDLK_NUMLOCK:
return K_KP_NUMLOCK;
case SDLK_KP_MULTIPLY:
return K_KP_STAR;
case SDLK_KP_EQUALS:
return K_KP_EQUALS;
// K_MASCULINE_ORDINATOR;
// K_GRAVE_A;
// K_AUX1;
// K_CEDILLA_C;
// K_GRAVE_E;
// K_AUX2;
// K_AUX3;
// K_AUX4;
// K_GRAVE_I;
// K_AUX5;
// K_AUX6;
// K_AUX7;
// K_AUX8;
// K_TILDE_N;
// K_GRAVE_O;
// K_AUX9;
// K_AUX10;
// K_AUX11;
// K_AUX12;
// K_AUX13;
// K_AUX14;
// K_GRAVE_U;
// K_AUX15;
// K_AUX16;
case SDLK_PRINT:
return K_PRINT_SCR;
case SDLK_MODE:
return K_RIGHT_ALT;
}
return 0;
}
static void GrabInput(bool grab, bool hide_cursor, bool set_state) {
#if defined(ID_DEDICATED)
return;
#else
if (set_state)
grabbed = grab;
if (hide_cursor)
SDL_ShowCursor(SDL_DISABLE);
else
SDL_ShowCursor(SDL_ENABLE);
if (in_nograb.GetBool())
grab = false;
if (grab)
SDL_WM_GrabInput(SDL_GRAB_ON);
else
SDL_WM_GrabInput(SDL_GRAB_OFF);
#endif
}
/*
=================
Sys_InitInput
=================
*/
void Sys_InitInput() {
kbd_polls.SetGranularity(64);
mouse_polls.SetGranularity(64);
SDL_EnableUNICODE(1);
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
in_kbd.SetModified();
}
/*
=================
Sys_ShutdownInput
=================
*/
void Sys_ShutdownInput() {
kbd_polls.Clear();
mouse_polls.Clear();
}
/*
===========
Sys_InitScanTable
===========
*/
void Sys_InitScanTable() {
}
/*
===============
Sys_GetConsoleKey
===============
*/
unsigned char Sys_GetConsoleKey(bool shifted) {
static unsigned char keys[2] = { '`', '~' };
if (in_kbd.IsModified()) {
idStr lang = in_kbd.GetString();
if (lang.Length()) {
if (!lang.Icmp("french")) {
keys[0] = '<';
keys[1] = '>';
} else if (!lang.Icmp("german")) {
keys[0] = '^';
keys[1] = 176; // °
} else if (!lang.Icmp("italian")) {
keys[0] = '\\';
keys[1] = '|';
} else if (!lang.Icmp("turkish")) {
keys[0] = '"';
keys[1] = 233; // é
}
}
in_kbd.ClearModified();
}
return shifted ? keys[1] : keys[0];
}
/*
===============
Sys_MapCharForKey
===============
*/
unsigned char Sys_MapCharForKey(int key) {
return key & 0xff;
}
/*
===============
Sys_GrabMouseCursor
===============
*/
void Sys_GrabMouseCursor(bool grabIt) {
GrabInput(grabIt, grabIt, true);
}
/*
================
Sys_GetEvent
================
*/
sysEvent_t Sys_GetEvent() {
SDL_Event ev;
sysEvent_t res = { };
byte key;
static const sysEvent_t res_none = { SE_NONE, 0, 0, 0, NULL };
static byte c = 0;
if (c) {
res.evType = SE_CHAR;
res.evValue = c;
c = 0;
return res;
}
if (SDL_PollEvent(&ev)) {
switch (ev.type) {
case SDL_ACTIVEEVENT:
GrabInput(grabbed && ev.active.gain == 1, ev.active.gain == 1, false);
return res_none;
case SDL_VIDEOEXPOSE:
return res_none;
case SDL_KEYDOWN:
case SDL_KEYUP:
key = mapkey(ev.key.keysym.sym);
if (!key) {
common->Warning("unmapped SDL key %d", ev.key.keysym.sym);
return res_none;
}
res.evType = SE_KEY;
res.evValue = key;
res.evValue2 = ev.key.state == SDL_PRESSED ? 1 : 0;
kbd_polls.Append(kbd_poll_t(key, ev.key.state == SDL_PRESSED));
if (ev.key.state == SDL_PRESSED && (ev.key.keysym.unicode & 0xff00) == 0)
c = ev.key.keysym.unicode & 0xff;
return res;
case SDL_MOUSEMOTION:
res.evType = SE_MOUSE;
res.evValue = ev.motion.xrel;
res.evValue2 = ev.motion.yrel;
mouse_polls.Append(mouse_poll_t(M_DELTAX, ev.motion.xrel));
mouse_polls.Append(mouse_poll_t(M_DELTAY, ev.motion.yrel));
return res;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
res.evType = SE_KEY;
switch (ev.button.button) {
case SDL_BUTTON_LEFT:
res.evValue = K_MOUSE1;
mouse_polls.Append(mouse_poll_t(M_ACTION1, ev.button.state == SDL_PRESSED ? 1 : 0));
break;
case SDL_BUTTON_MIDDLE:
res.evValue = K_MOUSE3;
mouse_polls.Append(mouse_poll_t(M_ACTION3, ev.button.state == SDL_PRESSED ? 1 : 0));
break;
case SDL_BUTTON_RIGHT:
res.evValue = K_MOUSE2;
mouse_polls.Append(mouse_poll_t(M_ACTION2, ev.button.state == SDL_PRESSED ? 1 : 0));
break;
case SDL_BUTTON_WHEELUP:
res.evValue = K_MWHEELUP;
if (ev.button.state == SDL_PRESSED)
mouse_polls.Append(mouse_poll_t(M_DELTAZ, 1));
break;
case SDL_BUTTON_WHEELDOWN:
res.evValue = K_MWHEELDOWN;
if (ev.button.state == SDL_PRESSED)
mouse_polls.Append(mouse_poll_t(M_DELTAZ, -1));
break;
}
res.evValue2 = ev.button.state == SDL_PRESSED ? 1 : 0;
return res;
case SDL_USEREVENT:
switch (ev.user.code) {
case SE_CONSOLE:
res.evType = SE_CONSOLE;
res.evPtrLength = (intptr_t)ev.user.data1;
res.evPtr = ev.user.data2;
return res;
default:
common->Warning("unknown user event %u", ev.user.code);
return res_none;
}
default:
common->Warning("unknown event %u", ev.type);
return res_none;
}
}
return res_none;
}
/*
================
Sys_ClearEvents
================
*/
void Sys_ClearEvents() {
SDL_Event ev;
while (SDL_PollEvent(&ev))
;
kbd_polls.SetNum(0, false);
mouse_polls.SetNum(0, false);
}
/*
================
Sys_GenerateEvents
================
*/
void Sys_GenerateEvents() {
char *s = Sys_ConsoleInput();
if (s) {
char *b;
size_t len;
len = strlen(s) + 1;
b = (char *)Mem_Alloc(len);
strcpy(b, s);
SDL_Event event;
event.type = SDL_USEREVENT;
event.user.code = SE_CONSOLE;
event.user.data1 = (void *)len;
event.user.data2 = b;
SDL_PushEvent(&event);
}
SDL_PumpEvents();
}
/*
================
Sys_PollKeyboardInputEvents
================
*/
int Sys_PollKeyboardInputEvents() {
return kbd_polls.Num();
}
/*
================
Sys_ReturnKeyboardInputEvent
================
*/
int Sys_ReturnKeyboardInputEvent(const int n, int &key, bool &state) {
if (n >= kbd_polls.Num())
return 0;
key = kbd_polls[n].key;
state = kbd_polls[n].state;
return 1;
}
/*
================
Sys_EndKeyboardInputEvents
================
*/
void Sys_EndKeyboardInputEvents() {
kbd_polls.SetNum(0, false);
}
/*
================
Sys_PollMouseInputEvents
================
*/
int Sys_PollMouseInputEvents() {
return mouse_polls.Num();
}
/*
================
Sys_ReturnMouseInputEvent
================
*/
int Sys_ReturnMouseInputEvent(const int n, int &action, int &value) {
if (n >= mouse_polls.Num())
return 0;
action = mouse_polls[n].action;
value = mouse_polls[n].value;
return 1;
}
/*
================
Sys_EndMouseInputEvents
================
*/
void Sys_EndMouseInputEvents() {
mouse_polls.SetNum(0, false);
}