mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-30 16:11:11 +00:00
79ad905e05
Excluding 3rd party files.
163 lines
No EOL
5.2 KiB
C++
163 lines
No EOL
5.2 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#pragma once
|
|
|
|
#include "MaterialEditor.h"
|
|
#include "MaterialModifier.h"
|
|
#include "MaterialDoc.h"
|
|
|
|
class MaterialView;
|
|
|
|
#define MAX_UNDOREDO 32
|
|
|
|
/**
|
|
* Responsible for managing the materials that are being viewed and/or edited.
|
|
*/
|
|
class MaterialDocManager {
|
|
|
|
public:
|
|
MaterialDocManager(void);
|
|
~MaterialDocManager(void);
|
|
|
|
//Reg/UnReg Material Views
|
|
void RegisterMaterialView(MaterialView* view);
|
|
void UnRegisterMaterialView(MaterialView* view);
|
|
void UnRegisterAllMaterialViews();
|
|
|
|
//Material Selection
|
|
void SetSelectedMaterial(idMaterial* material);
|
|
MaterialDoc* GetCurrentMaterialDoc() { return currentMaterial; };
|
|
|
|
//State Checking Methods
|
|
bool DoesFileNeedApply(const char* filename);
|
|
bool DoesAnyNeedApply();
|
|
bool IsFileModified(const char* filename);
|
|
bool IsAnyModified();
|
|
|
|
//Adding or deleting a material
|
|
void AddMaterial(const char* name, const char* filename, const char* sourceText = NULL, bool addUndo = true);
|
|
void RedoAddMaterial(const char* name, bool clearData = true);
|
|
void DeleteMaterial(MaterialDoc* material, bool addUndo = true);
|
|
|
|
//Applying
|
|
void ApplyMaterial(MaterialDoc* materialDoc);
|
|
void ApplyFile(const char* filename);
|
|
void ApplyAll();
|
|
|
|
//Saving
|
|
void SaveMaterial(MaterialDoc* material);
|
|
void SaveFile(const char* filename);
|
|
void SaveAllMaterials();
|
|
|
|
//File Reloading
|
|
void ReloadFile(const char *filename);
|
|
|
|
|
|
//Used to get and/or create a MaterialDoc object for editing
|
|
MaterialDoc* CreateMaterialDoc(const char* materialName);
|
|
MaterialDoc* CreateMaterialDoc(idMaterial* material);
|
|
MaterialDoc* GetInProgressDoc(idMaterial* material);
|
|
|
|
//Copy Paste
|
|
void CopyMaterial(MaterialDoc* materialDoc = NULL, bool cut = false);
|
|
void ClearCopy();
|
|
bool IsCopyMaterial();
|
|
idStr GetCopyMaterialName();
|
|
void PasteMaterial(const char* name, const char* filename);
|
|
|
|
void CopyStage(MaterialDoc* materialDoc, int stageNum);
|
|
void ClearCopyStage();
|
|
bool IsCopyStage();
|
|
void PasteStage(MaterialDoc* materialDoc);
|
|
void GetCopyStageInfo(int& type, idStr& name);
|
|
|
|
//Undo/Redo
|
|
void Undo();
|
|
bool IsUndoAvailable();
|
|
void ClearUndo();
|
|
void Redo();
|
|
bool IsRedoAvailable();
|
|
void ClearRedo();
|
|
void AddMaterialUndoModifier(MaterialModifier* mod, bool clearRedo = true);
|
|
void AddMaterialRedoModifier(MaterialModifier* mod);
|
|
|
|
//Searching
|
|
bool FindMaterial(const char* name, MaterialSearchData_t* searchData, bool checkName);
|
|
|
|
//Misc
|
|
idStr GetUniqueMaterialName(idStr name);
|
|
|
|
protected:
|
|
|
|
/**
|
|
* View notification types
|
|
*/
|
|
enum {
|
|
SELECTION_CHANGE,
|
|
MATERIAL_CHANGE,
|
|
MATERIAL_APPLY,
|
|
MATERIAL_SAVE,
|
|
MATERIAL_SAVE_FILE,
|
|
MATERIAL_ADD,
|
|
MATERIAL_DELETE,
|
|
MATERIAL_ADD_STAGE,
|
|
MATERIAL_DELETE_STAGE,
|
|
MATERIAL_MOVE_STAGE,
|
|
MATERIAL_ATTRIBUTE_CHANGE,
|
|
MATERIAL_NAME_CHANGE,
|
|
FILE_RELOAD
|
|
};
|
|
void NotifyViews(MaterialDoc* materialDoc, int notifyType, ... );
|
|
|
|
//Doc Notification members
|
|
friend MaterialDoc;
|
|
void MaterialChanged(MaterialDoc* materialDoc);
|
|
void MaterialApplied(MaterialDoc* materialDoc);
|
|
void MaterialSaved(MaterialDoc* materialDoc);
|
|
void MaterialNameChanged(const char* oldName, MaterialDoc* materialDoc);
|
|
void StageAdded(MaterialDoc* materialDoc, int stageNum);
|
|
void StageDeleted(MaterialDoc* materialDoc, int stageNum);
|
|
void StageMoved(MaterialDoc* materialDoc, int from, int to);
|
|
void AttributeChanged(MaterialDoc* materialDoc, int stage, const char* attribName);
|
|
|
|
protected:
|
|
idList<MaterialView*> materialViews;
|
|
MaterialDoc* currentMaterial;
|
|
idHashTable<MaterialDoc*> inProgressMaterials;
|
|
|
|
idList<MaterialModifier*> undoModifiers;
|
|
idList<MaterialModifier*> redoModifiers;
|
|
|
|
//Copy/Paste
|
|
bool cutMaterial;
|
|
idStr copyMaterial;
|
|
|
|
//Copy/Paste Stage
|
|
idStr copyStageMaterial;
|
|
MEStage_t copyStage;
|
|
}; |