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ec0f836f41
Add missing SDLMain and icon/resource files to generated .xcodeproj Now builds on Lion in XCode4 with the 10.6 SDK using LLVM-GCC4.2. Also tested on WinXP in VS 9 2008 Professional, I don't appear to have broken anything there, stuff like MACOSX_BUNDLE_INFO_PLIST is effectively ignored.
26 lines
772 B
Text
26 lines
772 B
Text
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>doom3</string>
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<key>CFBundleIconFile</key>
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<string>Doom3.icns</string>
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<key>CFBundleIdentifier</key>
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<string>com.idsoftware.doom3</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>DOM3</string>
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<key>CFBundleVersion</key>
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<string>3000</string>
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<key>NSMainNibFile</key>
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<string>MainMenu</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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</dict>
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</plist>
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