dhewm3/neo
dhewg 6dcf07974d Cleanup GrabInput()
Convert to bitflags to ease moving it.
2012-07-20 17:34:34 +02:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp More logging cleanup 2012-07-20 00:12:55 +02:00
framework Log the SDL version 2012-07-20 17:34:32 +02:00
game More logging cleanup 2012-07-20 00:12:55 +02:00
idlib Get rid of precompiled.[h|.cpp] 2012-07-20 00:12:58 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Don't link against OpenGL 2012-07-20 16:43:37 +02:00
sound More logging cleanup 2012-07-20 00:12:55 +02:00
sys Cleanup GrabInput() 2012-07-20 17:34:34 +02:00
tools Disable editor related rendering 2012-07-20 00:13:05 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Silence warnings for removed cvars in ChoiceWindow 2012-07-20 00:12:56 +02:00
CMakeLists.txt Add SDL2 support for the build system 2012-07-20 17:34:32 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00