mirror of
https://github.com/dhewm/dhewm3.git
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736ec20d4d
Don't include the lazy precompiled.h everywhere, only what's required for the compilation unit. platform.h needs to be included instead to provide all essential defines and types. All includes use the relative path to the neo or the game specific root. Move all idlib related includes from idlib/Lib.h to precompiled.h. precompiled.h still exists for the MFC stuff in tools/. Add some missing header guards.
554 lines
14 KiB
C++
554 lines
14 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "sys/platform.h"
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#include "renderer/tr_local.h"
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#define FILESIZE_fontInfo_t (20548)
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#ifdef BUILD_FREETYPE
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#include "../ft2/fterrors.h"
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#include "../ft2/ftsystem.h"
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#include "../ft2/ftimage.h"
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#include "../ft2/freetype.h"
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#include "../ft2/ftoutln.h"
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#define _FLOOR(x) ((x) & -64)
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#define _CEIL(x) (((x)+63) & -64)
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#define _TRUNC(x) ((x) >> 6)
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FT_Library ftLibrary = NULL;
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#endif
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#ifdef BUILD_FREETYPE
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/*
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============
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R_GetGlyphInfo
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============
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*/
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void R_GetGlyphInfo(FT_GlyphSlot glyph, int *left, int *right, int *width, int *top, int *bottom, int *height, int *pitch) {
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*left = _FLOOR( glyph->metrics.horiBearingX );
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*right = _CEIL( glyph->metrics.horiBearingX + glyph->metrics.width );
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*width = _TRUNC(*right - *left);
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*top = _CEIL( glyph->metrics.horiBearingY );
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*bottom = _FLOOR( glyph->metrics.horiBearingY - glyph->metrics.height );
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*height = _TRUNC( *top - *bottom );
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*pitch = ( qtrue ? (*width+3) & -4 : (*width+7) >> 3 );
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}
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/*
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============
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R_RenderGlyph
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============
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*/
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FT_Bitmap *R_RenderGlyph(FT_GlyphSlot glyph, glyphInfo_t* glyphOut) {
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FT_Bitmap *bit2;
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int left, right, width, top, bottom, height, pitch, size;
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R_GetGlyphInfo(glyph, &left, &right, &width, &top, &bottom, &height, &pitch);
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if ( glyph->format == ft_glyph_format_outline ) {
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size = pitch*height;
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bit2 = Mem_Alloc(sizeof(FT_Bitmap));
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bit2->width = width;
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bit2->rows = height;
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bit2->pitch = pitch;
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bit2->pixel_mode = ft_pixel_mode_grays;
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//bit2->pixel_mode = ft_pixel_mode_mono;
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bit2->buffer = Mem_Alloc(pitch*height);
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bit2->num_grays = 256;
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memset( bit2->buffer, 0, size );
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FT_Outline_Translate( &glyph->outline, -left, -bottom );
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FT_Outline_Get_Bitmap( ftLibrary, &glyph->outline, bit2 );
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glyphOut->height = height;
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glyphOut->pitch = pitch;
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glyphOut->top = (glyph->metrics.horiBearingY >> 6) + 1;
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glyphOut->bottom = bottom;
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return bit2;
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}
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else {
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common->Printf( "Non-outline fonts are not supported\n" );
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}
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return NULL;
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}
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/*
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============
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RE_ConstructGlyphInfo
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============
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*/
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glyphInfo_t *RE_ConstructGlyphInfo( unsigned char *imageOut, int *xOut, int *yOut, int *maxHeight, FT_Face face, const unsigned char c, qboolean calcHeight ) {
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int i;
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static glyphInfo_t glyph;
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unsigned char *src, *dst;
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float scaled_width, scaled_height;
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FT_Bitmap *bitmap = NULL;
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memset(&glyph, 0, sizeof(glyphInfo_t));
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// make sure everything is here
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if (face != NULL) {
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FT_Load_Glyph(face, FT_Get_Char_Index( face, c), FT_LOAD_DEFAULT );
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bitmap = R_RenderGlyph(face->glyph, &glyph);
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if (bitmap) {
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glyph.xSkip = (face->glyph->metrics.horiAdvance >> 6) + 1;
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} else {
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return &glyph;
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}
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if (glyph.height > *maxHeight) {
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*maxHeight = glyph.height;
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}
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if (calcHeight) {
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Mem_Free(bitmap->buffer);
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Mem_Free(bitmap);
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return &glyph;
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}
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/*
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// need to convert to power of 2 sizes so we do not get
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// any scaling from the gl upload
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for (scaled_width = 1 ; scaled_width < glyph.pitch ; scaled_width<<=1)
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;
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for (scaled_height = 1 ; scaled_height < glyph.height ; scaled_height<<=1)
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;
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*/
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scaled_width = glyph.pitch;
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scaled_height = glyph.height;
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// we need to make sure we fit
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if (*xOut + scaled_width + 1 >= 255) {
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if (*yOut + *maxHeight + 1 >= 255) {
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*yOut = -1;
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*xOut = -1;
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Mem_Free(bitmap->buffer);
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Mem_Free(bitmap);
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return &glyph;
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} else {
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*xOut = 0;
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*yOut += *maxHeight + 1;
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}
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} else if (*yOut + *maxHeight + 1 >= 255) {
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*yOut = -1;
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*xOut = -1;
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Mem_Free(bitmap->buffer);
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Mem_Free(bitmap);
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return &glyph;
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}
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src = bitmap->buffer;
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dst = imageOut + (*yOut * 256) + *xOut;
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if (bitmap->pixel_mode == ft_pixel_mode_mono) {
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for (i = 0; i < glyph.height; i++) {
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int j;
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unsigned char *_src = src;
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unsigned char *_dst = dst;
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unsigned char mask = 0x80;
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unsigned char val = *_src;
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for (j = 0; j < glyph.pitch; j++) {
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if (mask == 0x80) {
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val = *_src++;
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}
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if (val & mask) {
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*_dst = 0xff;
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}
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mask >>= 1;
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if ( mask == 0 ) {
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mask = 0x80;
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}
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_dst++;
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}
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src += glyph.pitch;
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dst += 256;
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}
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} else {
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for (i = 0; i < glyph.height; i++) {
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memcpy( dst, src, glyph.pitch );
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src += glyph.pitch;
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dst += 256;
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}
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}
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// we now have an 8 bit per pixel grey scale bitmap
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// that is width wide and pf->ftSize->metrics.y_ppem tall
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glyph.imageHeight = scaled_height;
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glyph.imageWidth = scaled_width;
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glyph.s = (float)*xOut / 256;
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glyph.t = (float)*yOut / 256;
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glyph.s2 = glyph.s + (float)scaled_width / 256;
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glyph.t2 = glyph.t + (float)scaled_height / 256;
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*xOut += scaled_width + 1;
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}
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Mem_Free(bitmap->buffer);
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Mem_Free(bitmap);
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return &glyph;
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}
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#endif
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static int fdOffset;
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static byte *fdFile;
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/*
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============
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readInt
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============
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*/
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int readInt( void ) {
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int i = fdFile[fdOffset]+(fdFile[fdOffset+1]<<8)+(fdFile[fdOffset+2]<<16)+(fdFile[fdOffset+3]<<24);
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fdOffset += 4;
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return i;
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}
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typedef union {
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byte fred[4];
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float ffred;
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} poor;
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/*
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============
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readFloat
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============
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*/
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float readFloat( void ) {
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poor me;
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#ifdef __ppc__
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me.fred[0] = fdFile[fdOffset+3];
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me.fred[1] = fdFile[fdOffset+2];
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me.fred[2] = fdFile[fdOffset+1];
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me.fred[3] = fdFile[fdOffset+0];
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#else
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me.fred[0] = fdFile[fdOffset+0];
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me.fred[1] = fdFile[fdOffset+1];
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me.fred[2] = fdFile[fdOffset+2];
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me.fred[3] = fdFile[fdOffset+3];
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#endif
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fdOffset += 4;
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return me.ffred;
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}
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/*
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============
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RegisterFont
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Loads 3 point sizes, 12, 24, and 48
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============
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*/
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bool idRenderSystemLocal::RegisterFont( const char *fontName, fontInfoEx_t &font ) {
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#ifdef BUILD_FREETYPE
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FT_Face face;
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int j, k, xOut, yOut, lastStart, imageNumber;
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int scaledSize, newSize, maxHeight, left, satLevels;
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unsigned char *out, *imageBuff;
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glyphInfo_t *glyph;
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idImage *image;
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idMaterial *h;
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float max;
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#endif
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void *faceData;
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ID_TIME_T ftime;
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int i, len, fontCount;
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char name[1024];
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int pointSize = 12;
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/*
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if ( registeredFontCount >= MAX_FONTS ) {
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common->Warning( "RegisterFont: Too many fonts registered already." );
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return false;
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}
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int pointSize = 12;
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idStr::snPrintf( name, sizeof(name), "%s/fontImage_%i.dat", fontName, pointSize );
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for ( i = 0; i < registeredFontCount; i++ ) {
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if ( idStr::Icmp(name, registeredFont[i].fontInfoSmall.name) == 0 ) {
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memcpy( &font, ®isteredFont[i], sizeof( fontInfoEx_t ) );
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return true;
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}
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}
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*/
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memset( &font, 0, sizeof( font ) );
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for ( fontCount = 0; fontCount < 3; fontCount++ ) {
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if ( fontCount == 0) {
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pointSize = 12;
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} else if ( fontCount == 1 ) {
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pointSize = 24;
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} else {
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pointSize = 48;
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}
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// we also need to adjust the scale based on point size relative to 48 points as the ui scaling is based on a 48 point font
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float glyphScale = 1.0f; // change the scale to be relative to 1 based on 72 dpi ( so dpi of 144 means a scale of .5 )
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glyphScale *= 48.0f / pointSize;
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idStr::snPrintf( name, sizeof(name), "%s/fontImage_%i.dat", fontName, pointSize );
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fontInfo_t *outFont;
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if ( fontCount == 0 ) {
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outFont = &font.fontInfoSmall;
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}
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else if ( fontCount == 1 ) {
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outFont = &font.fontInfoMedium;
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}
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else {
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outFont = &font.fontInfoLarge;
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}
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idStr::Copynz( outFont->name, name, sizeof( outFont->name ) );
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len = fileSystem->ReadFile( name, NULL, &ftime );
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if ( len != FILESIZE_fontInfo_t ) {
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common->Warning( "RegisterFont: couldn't find font: '%s'", name );
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return false;
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}
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fileSystem->ReadFile( name, &faceData, &ftime );
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fdOffset = 0;
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fdFile = reinterpret_cast<unsigned char*>(faceData);
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for( i = 0; i < GLYPHS_PER_FONT; i++ ) {
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outFont->glyphs[i].height = readInt();
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outFont->glyphs[i].top = readInt();
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outFont->glyphs[i].bottom = readInt();
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outFont->glyphs[i].pitch = readInt();
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outFont->glyphs[i].xSkip = readInt();
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outFont->glyphs[i].imageWidth = readInt();
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outFont->glyphs[i].imageHeight = readInt();
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outFont->glyphs[i].s = readFloat();
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outFont->glyphs[i].t = readFloat();
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outFont->glyphs[i].s2 = readFloat();
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outFont->glyphs[i].t2 = readFloat();
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/* font.glyphs[i].glyph = */ readInt();
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//FIXME: the +6, -6 skips the embedded fonts/
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memcpy( outFont->glyphs[i].shaderName, &fdFile[fdOffset + 6], 32 - 6 );
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fdOffset += 32;
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}
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outFont->glyphScale = readFloat();
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int mw = 0;
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int mh = 0;
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for (i = GLYPH_START; i < GLYPH_END; i++) {
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idStr::snPrintf(name, sizeof(name), "%s/%s", fontName, outFont->glyphs[i].shaderName);
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outFont->glyphs[i].glyph = declManager->FindMaterial(name);
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outFont->glyphs[i].glyph->SetSort( SS_GUI );
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if (mh < outFont->glyphs[i].height) {
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mh = outFont->glyphs[i].height;
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}
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if (mw < outFont->glyphs[i].xSkip) {
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mw = outFont->glyphs[i].xSkip;
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}
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}
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if (fontCount == 0) {
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font.maxWidthSmall = mw;
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font.maxHeightSmall = mh;
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} else if (fontCount == 1) {
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font.maxWidthMedium = mw;
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font.maxHeightMedium = mh;
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} else {
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font.maxWidthLarge = mw;
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font.maxHeightLarge = mh;
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}
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fileSystem->FreeFile( faceData );
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}
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//memcpy( ®isteredFont[registeredFontCount++], &font, sizeof( fontInfoEx_t ) );
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return true ;
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#ifndef BUILD_FREETYPE
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common->Warning( "RegisterFont: couldn't load FreeType code %s", name );
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#else
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if (ftLibrary == NULL) {
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common->Warning( "RegisterFont: FreeType not initialized." );
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return;
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}
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len = fileSystem->ReadFile(fontName, &faceData, &ftime);
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if ( len <= 0 ) {
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common->Warning( "RegisterFont: Unable to read font file" );
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return;
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}
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// allocate on the stack first in case we fail
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if ( FT_New_Memory_Face( ftLibrary, faceData, len, 0, &face ) ) {
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common->Warning( "RegisterFont: FreeType2, unable to allocate new face." );
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return;
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}
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if ( FT_Set_Char_Size( face, pointSize << 6, pointSize << 6, dpi, dpi) ) {
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common->Warning( "RegisterFont: FreeType2, Unable to set face char size." );
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return;
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}
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// font = registeredFonts[registeredFontCount++];
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// make a 256x256 image buffer, once it is full, register it, clean it and keep going
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// until all glyphs are rendered
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out = Mem_Alloc( 1024*1024 );
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if ( out == NULL ) {
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common->Warning( "RegisterFont: Mem_Alloc failure during output image creation." );
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return;
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}
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memset( out, 0, 1024*1024 );
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maxHeight = 0;
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for (i = GLYPH_START; i < GLYPH_END; i++) {
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glyph = RE_ConstructGlyphInfo(out, &xOut, &yOut, &maxHeight, face, (unsigned char)i, qtrue);
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}
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xOut = 0;
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yOut = 0;
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i = GLYPH_START;
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lastStart = i;
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imageNumber = 0;
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while ( i <= GLYPH_END ) {
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glyph = RE_ConstructGlyphInfo(out, &xOut, &yOut, &maxHeight, face, (unsigned char)i, qfalse);
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if (xOut == -1 || yOut == -1 || i == GLYPH_END) {
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// ran out of room
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// we need to create an image from the bitmap, set all the handles in the glyphs to this point
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//
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scaledSize = 256*256;
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newSize = scaledSize * 4;
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imageBuff = Mem_Alloc(newSize);
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left = 0;
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max = 0;
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satLevels = 255;
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for ( k = 0; k < (scaledSize) ; k++ ) {
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if (max < out[k]) {
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max = out[k];
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}
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}
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if (max > 0) {
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max = 255/max;
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}
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for ( k = 0; k < (scaledSize) ; k++ ) {
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imageBuff[left++] = 255;
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imageBuff[left++] = 255;
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imageBuff[left++] = 255;
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imageBuff[left++] = ((float)out[k] * max);
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}
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idStr::snprintf( name, sizeof(name), "fonts/fontImage_%i_%i.tga", imageNumber++, pointSize );
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if (r_saveFontData->integer) {
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R_WriteTGA(name, imageBuff, 256, 256);
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}
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//idStr::snprintf( name, sizeof(name), "fonts/fontImage_%i_%i", imageNumber++, pointSize );
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image = R_CreateImage(name, imageBuff, 256, 256, qfalse, qfalse, GL_CLAMP);
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h = RE_RegisterShaderFromImage(name, LIGHTMAP_2D, image, qfalse);
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for (j = lastStart; j < i; j++) {
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font.glyphs[j].glyph = h;
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idStr::Copynz( font.glyphs[j].shaderName, name, sizeof( font.glyphs[j].shaderName ) );
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}
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lastStart = i;
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memset( out, 0, 1024*1024 );
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xOut = 0;
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yOut = 0;
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Mem_Free( imageBuff );
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i++;
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} else {
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memcpy( &font.glyphs[i], glyph, sizeof( glyphInfo_t ) );
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i++;
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}
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}
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registeredFont[registeredFontCount].glyphScale = glyphScale;
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font.glyphScale = glyphScale;
|
|
memcpy( ®isteredFont[registeredFontCount++], &font, sizeof( fontInfo_t ) );
|
|
|
|
if ( r_saveFontData->integer ) {
|
|
common->Warning( "FIXME: font saving doesnt respect alignment!" );
|
|
fileSystem->WriteFile( va( "fonts/fontImage_%i.dat", pointSize), &font, sizeof( fontInfo_t ) );
|
|
}
|
|
|
|
Mem_Free( out );
|
|
|
|
fileSystem->FreeFile( faceData );
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
============
|
|
R_InitFreeType
|
|
============
|
|
*/
|
|
void R_InitFreeType( void ) {
|
|
#ifdef BUILD_FREETYPE
|
|
if ( FT_Init_FreeType( &ftLibrary ) ) {
|
|
common->Printf( "R_InitFreeType: Unable to initialize FreeType.\n" );
|
|
}
|
|
#endif
|
|
// registeredFontCount = 0;
|
|
}
|
|
|
|
/*
|
|
============
|
|
R_DoneFreeType
|
|
============
|
|
*/
|
|
void R_DoneFreeType( void ) {
|
|
#ifdef BUILD_FREETYPE
|
|
if ( ftLibrary ) {
|
|
FT_Done_FreeType( ftLibrary );
|
|
ftLibrary = NULL;
|
|
}
|
|
#endif
|
|
// registeredFontCount = 0;
|
|
}
|