dhewm3/neo/sys
Daniel Gibson 61a49a2547 Implement clipboard support on POSIX platforms with SDL2
Added Sys_FreeClipboardData(char*) so I don't have to copy the string
from SDL_GetClipboardText() into a Mem_Alloc() buffer, but can just
do the right thing per platform, which in case of POSIX/SDL2 is
SDL_free().
SDL1.2 doesn't have clipboard support, otherwise I'd have removed all
platform-specific implementations and used SDL_Get/SetClipboardText()
everywhere (IIRC AROS only supports SDL1.2?)
2021-07-03 02:25:20 +02:00
..
aros Implement clipboard support on POSIX platforms with SDL2 2021-07-03 02:25:20 +02:00
cmake Use stb_vorbis instead of libogg and libvorbis(file) 2021-04-27 20:08:59 +02:00
linux Add Posix_GetExePath() function 2021-05-12 07:44:07 +02:00
osx Add Posix_GetExePath() function 2021-05-12 07:44:07 +02:00
posix Implement clipboard support on POSIX platforms with SDL2 2021-07-03 02:25:20 +02:00
stub Do gamma correction (r_gamma, r_brightness) in shaders 2021-06-20 03:36:39 +02:00
win32 Implement clipboard support on POSIX platforms with SDL2 2021-07-03 02:25:20 +02:00
cpu.cpp Fix sys/cpu.cpp for msvc 64bit 2012-07-06 01:06:59 +02:00
doom_icon.h Window Icon, make in_nograb work with SDL2 2015-03-02 00:03:30 +01:00
events.cpp Make switching from Radiant to game work 2020-07-20 05:06:57 +02:00
glimp.cpp Fix endless loop in GLimp_Init(), #386 2021-06-20 03:36:39 +02:00
platform.h Fix ID_MAYBE_INLINE on non-Windows platforms 2020-01-16 20:43:38 +01:00
sys_local.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_local.h Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_public.h Implement clipboard support on POSIX platforms with SDL2 2021-07-03 02:25:20 +02:00
threads.cpp Add SysIsMainThread() function 2021-06-20 03:36:39 +02:00