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If REPRODUCIBLE_BUILD is enabled in CMake, the code will not use __DATE__ or __TIME__ macros, but instead hardcoded values. Wherever __DATE__ or __TIME__ were previously used, we now use ID__DATE__ and ID__TIME__, which are either set to hardcoded values or to __DATE__ and __TIME__ in neo/framework/Licensee.h. |
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.. | ||
Callbacks.cpp | ||
Class.cpp | ||
Class.h | ||
DebugGraph.cpp | ||
DebugGraph.h | ||
Event.cpp | ||
Event.h | ||
NoGameTypeInfo.h | ||
SaveGame.cpp | ||
SaveGame.h | ||
SysCmds.cpp | ||
SysCmds.h | ||
SysCvar.cpp | ||
SysCvar.h | ||
TypeInfo.cpp | ||
TypeInfo.h |