cm
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Don't use long in CollisionModel_local.h
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2012-06-28 13:02:46 +02:00 |
d3xp
|
Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
framework
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Fall back to fs_basedir for cd keys
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2012-07-06 19:38:32 +02:00 |
game
|
Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
idlib
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Use _exit() in AssertFailed()
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2012-07-06 01:06:59 +02:00 |
renderer
|
Fix "black box" effect on ase meshes
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2012-07-18 19:53:08 +02:00 |
sound
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Get rid of s_libOpenAL and s_useOpenAL
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2012-07-20 00:12:52 +02:00 |
sys
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Fix pointer check/access in Sys_InitNetworking()
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2012-07-17 18:25:06 +02:00 |
tools
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s/ReadLong/ReadInt/ to match the return type
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2012-06-28 13:52:24 +02:00 |
TypeInfo
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Get rid of Sys_FPU_StackIsEmpty()
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2012-07-06 01:06:53 +02:00 |
ui
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Fix out of bounds access for buggy UIs
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2012-01-12 19:05:51 +01:00 |
CMakeLists.txt
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cmake: indent whitespace fixes
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2012-07-10 10:10:35 +02:00 |