dhewm3/neo
Daniel Gibson 5f6177839f Version 1.4.0
Thanks to all the testers!
Especially from http://idtechforums.fuzzylogicinc.com/
http://www.holarse-linuxgaming.de/ (special thanks to NoXPhasma!)
http://www.quakehaus.com/ and #iodoom3.

Also many thanks to everyone reporting bugs and sending pull requests
over the years.
And dhewg of course for starting this and doing all the hard work :-)
2015-10-09 16:06:49 +02:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup) 2015-09-27 18:12:16 +02:00
framework Version 1.4.0 2015-10-09 16:06:49 +02:00
game Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup) 2015-09-27 18:12:16 +02:00
idlib Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup) 2015-09-27 18:12:16 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Change default values for some video and sound (EAX) CVars 2015-09-29 21:14:45 +02:00
sound Change default values for some video and sound (EAX) CVars 2015-09-29 21:14:45 +02:00
sys Get rid of "WARNING: unknown event 770" on Windows 2015-10-05 15:14:42 +02:00
tools Fix Windows Build with SDL2 2015-09-28 04:02:33 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Release Candiate 1 preparations, other small fixes 2015-10-03 19:14:22 +02:00
CMakeLists.txt Win32: Add an icon to the dhewm3 executable 2015-10-03 09:17:30 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00