dhewm3/neo/sys
Daniel Gibson 08970f186d CMake: Don't try to find X11
causes trouble on macOS, and we shouldn't interact with X11 directly
anyway, because SDL does it for us.
OpenBSD apparently needed it (at least it was added for OpenBSD
support), but the only place I can imagine it being needed is the
superfluous #include <SDL_syswm.h> in neo/sys/glimp.cpp - which I now
removed. In case it's needed after all please tell me, then I'll add it
again - but guarded by if(os STREQUALS "OpenBSD") or however one checks
for OpenBSD in CMake.
2019-01-13 19:06:32 +01:00
..
aros # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00
cmake Add FindSDL2.cmake for SDL2 2012-07-20 16:43:39 +02:00
linux Implement Signal-Handlers for POSIX systems, incl. SIGTTIN/SIGTTOU 2019-01-13 07:07:39 +01:00
osx Implement Signal-Handlers for POSIX systems, incl. SIGTTIN/SIGTTOU 2019-01-13 07:07:39 +01:00
posix Implement Signal-Handlers for POSIX systems, incl. SIGTTIN/SIGTTOU 2019-01-13 07:07:39 +01:00
stub Fix dedicated server for Windows 2012-11-12 20:18:00 +01:00
win32 Windows: Don't put stdout.txt and stderr.txt into binary dir 2019-01-07 15:06:59 +01:00
cpu.cpp Fix sys/cpu.cpp for msvc 64bit 2012-07-06 01:06:59 +02:00
doom_icon.h Window Icon, make in_nograb work with SDL2 2015-03-02 00:03:30 +01:00
events.cpp small improvement for handling up to 8 mouse buttons 2015-12-13 03:49:29 +01:00
glimp.cpp CMake: Don't try to find X11 2019-01-13 19:06:32 +01:00
platform.h import AROS changes 2017-04-02 00:42:28 +01:00
sys_local.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_local.h Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_public.h make it compilable under openbsd 2016-12-09 16:21:54 +00:00
threads.cpp Add SDL2 support in sys/threads.cpp 2012-07-20 17:34:33 +02:00