cm
|
Use idSys::GetMilliseconds() for idTimer
|
2011-12-22 10:38:39 +01:00 |
framework
|
Use com_ticNumber for the async timer
|
2011-12-27 21:27:27 +01:00 |
idlib
|
Remove MWERKS stuff
|
2011-12-23 13:04:21 +01:00 |
MayaImport
|
Untangle the epic precompiled.h mess
|
2011-12-19 23:21:47 +01:00 |
renderer
|
Check for jpeg_mem_src()
|
2011-12-22 14:10:29 +01:00 |
sound
|
Remove MWERKS stuff
|
2011-12-23 13:04:21 +01:00 |
sys
|
Add ID_GAME_API for dllexport/attribute(visibility)
|
2011-12-23 13:24:47 +01:00 |
tools
|
Use HUGE_VAL instead of HUGE
|
2011-12-22 12:33:21 +01:00 |
TypeInfo
|
Get rid of Sys_GetProcessorString()
|
2011-12-22 10:38:40 +01:00 |
ui
|
Untangle the epic precompiled.h mess
|
2011-12-19 23:21:47 +01:00 |
SConstruct
|
Initial SDL setup
|
2011-12-21 17:40:05 +01:00 |