dhewm3/neo/sys
dhewg 571f6b3d3b Overhaul the windows BASE path
Look for "base" next to the binary first, then the vanilla
doom3 path (written to the registry by the original installer).
2012-07-05 19:14:13 +02:00
..
cmake Add a CMake build system 2011-12-14 02:40:49 +01:00
linux Remove (faulty/outdated) video ram detection 2012-07-04 22:47:38 +02:00
osx Introduce fs_configpath 2012-07-03 21:12:58 +02:00
posix Remove (faulty/outdated) video ram detection 2012-07-04 22:47:38 +02:00
stub Get rid of sys_stub.cpp 2012-07-03 21:12:54 +02:00
win32 Overhaul the windows BASE path 2012-07-05 19:14:13 +02:00
cpu.cpp Fix usage of wrong define in sys/cpu.cpp 2012-01-08 12:24:57 +01:00
events.cpp Accept both alt keys for alt-enter 2012-01-19 00:22:47 +01:00
glimp.cpp Remove (faulty/outdated) video ram detection 2012-07-04 22:47:38 +02:00
glimp_ati_fragment_shader.cpp Move OSX ATI_fragment_shader functions 2012-01-05 00:24:12 +01:00
glimp_ati_fragment_shader.h Move OSX ATI_fragment_shader functions 2012-01-05 00:24:12 +01:00
platform.h Remove all OS specific gamepak code 2012-07-04 02:18:48 +02:00
sys_local.cpp Get the shared library suffix from the build system 2012-07-03 21:13:00 +02:00
sys_local.h Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
sys_public.h Remove (faulty/outdated) video ram detection 2012-07-04 22:47:38 +02:00
threads.cpp Port Sys_Milliseconds() to SDL 2011-12-22 10:38:38 +01:00