cmake
|
Add FindSDL2.cmake for SDL2
|
2012-07-20 16:43:39 +02:00 |
linux
|
Minor spelling fix.
|
2013-07-13 23:07:22 -05:00 |
osx
|
Add SDL2 support to sys/osx/DOOMController.mm
|
2012-07-20 17:41:40 +02:00 |
posix
|
Fix pointer check/access in Sys_InitNetworking()
|
2012-07-17 18:25:06 +02:00 |
stub
|
Fix dedicated server for Windows
|
2012-11-12 20:18:00 +01:00 |
win32
|
Minor spelling fix.
|
2013-07-13 23:07:22 -05:00 |
cpu.cpp
|
Fix sys/cpu.cpp for msvc 64bit
|
2012-07-06 01:06:59 +02:00 |
doom_icon.h
|
Window Icon, make in_nograb work with SDL2
|
2015-03-02 00:03:30 +01:00 |
events.cpp
|
SDL2 support fix
|
2013-07-22 23:45:10 +08:00 |
glimp.cpp
|
Window Icon, make in_nograb work with SDL2
|
2015-03-02 00:03:30 +01:00 |
platform.h
|
Remove all OS specific gamepak code
|
2012-07-04 02:18:48 +02:00 |
sys_local.cpp
|
Get rid of Sys_FPU_StackIsEmpty()
|
2012-07-06 01:06:53 +02:00 |
sys_local.h
|
Get rid of Sys_FPU_StackIsEmpty()
|
2012-07-06 01:06:53 +02:00 |
sys_public.h
|
Get rid of Sys_SetFatalError()
|
2012-07-06 01:24:25 +02:00 |
threads.cpp
|
Add SDL2 support in sys/threads.cpp
|
2012-07-20 17:34:33 +02:00 |