dhewm3/neo/sound
dhewg 4e26e1ac6f Don't use idAudioHardware to get the speaker count
Use the CVar s_numberOfSpeakers for that, its already stored
in there.
Add the same (!= 2 && !=6) check as in the audio backends since
the mixer is limited to these 2 values.
2011-12-14 18:24:05 +01:00
..
efxlib.h Use system OpenAL 2011-12-11 17:07:13 +01:00
snd_cache.cpp Split EAX usage off OpenAL 2011-12-11 16:56:11 +01:00
snd_decoder.cpp Exclude default stdio libvorbisfile callbacks 2011-12-10 15:36:16 +01:00
snd_efxfile.cpp Split EAX usage off OpenAL 2011-12-11 16:56:11 +01:00
snd_emitter.cpp Fix -Wunused-but-set-variable warnings 2011-12-10 15:36:04 +01:00
snd_local.h Always link the win32 binary against OpenAL 2011-12-14 18:20:31 +01:00
snd_shader.cpp Fix -Wunused-variable warnings 2011-12-10 15:36:03 +01:00
snd_system.cpp Don't use idAudioHardware to get the speaker count 2011-12-14 18:24:05 +01:00
snd_wavefile.cpp Fix all whitespace errors 2011-12-10 15:35:54 +01:00
snd_world.cpp Don't use idAudioHardware to get the speaker count 2011-12-14 18:24:05 +01:00
sound.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00