dhewm3/neo/d3xp/physics
Daniel Gibson 4bd46b3e28 Fix player's clipModel->axis when loading savegame, fixes #328
idClipModel::axis is an idMat3 rotation matrix.
Usually it's an identity matrix, but if the player is pushed around by
an idPush entity it's modified and apparently can (wrongly) remain
modified, possibly when saving while idPush is active.
This seems to happen sometimes on the crashing elevator in game/delta1.
The fix/workaround is to reset it to mat3_identity when loading a
savegame.
2021-02-21 06:05:47 +01:00
..
Clip.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Clip.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Constant.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Constant.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Drag.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Drag.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Field.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Field.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Grab.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Grab.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Spring.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Spring.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Actor.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Actor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_AF.cpp Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2015-02-25 22:01:00 +01:00
Physics_AF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Base.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Base.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Monster.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
Physics_Monster.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Parametric.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
Physics_Parametric.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Player.cpp Fix player's clipModel->axis when loading savegame, fixes #328 2021-02-21 06:05:47 +01:00
Physics_Player.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_RigidBody.cpp s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
Physics_RigidBody.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Static.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Static.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_StaticMulti.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_StaticMulti.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Push.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Push.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00