dhewm3/neo/sys
dhewg 47e486b62a Add SDL_win32_main.c
Don't link against SDLmain.[a|lib], always compile it.
We can use pure C MinGW cross compiled libraries with MSVC, and
this is the only static library used.
2012-01-07 19:01:53 +01:00
..
cmake Add a CMake build system 2011-12-14 02:40:49 +01:00
linux Get rid of Sys_DoPreferences() 2012-01-05 00:24:13 +01:00
osx Cleanup DOOMController.mm 2012-01-05 00:24:16 +01:00
posix Use SDL GLimp and input implementations on OSX 2012-01-05 00:24:13 +01:00
scons Don't link against X11 libraries 2012-01-05 00:24:13 +01:00
stub Get rid of Sys_DoPreferences() 2012-01-05 00:24:13 +01:00
win32 Add SDL_win32_main.c 2012-01-07 19:01:53 +01:00
cpu.cpp New define IDSTR_NO_REDIRECT 2011-12-22 11:21:55 +01:00
events.cpp Add support for spanish keyboard layouts 2012-01-05 00:21:43 +01:00
glimp.cpp Use SDL GLimp and input implementations on OSX 2012-01-05 00:24:13 +01:00
glimp_ati_fragment_shader.cpp Move OSX ATI_fragment_shader functions 2012-01-05 00:24:12 +01:00
glimp_ati_fragment_shader.h Move OSX ATI_fragment_shader functions 2012-01-05 00:24:12 +01:00
platform.h Include malloc.h for alloca for MinGW 2012-01-07 15:40:22 +01:00
sys_local.cpp Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
sys_local.h Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
sys_public.h Get rid of Sys_DoPreferences() 2012-01-05 00:24:13 +01:00
threads.cpp Port Sys_Milliseconds() to SDL 2011-12-22 10:38:38 +01:00