dhewm3/neo/game/physics
dhewg 280c95b52c Use idSys::GetMilliseconds() for idTimer
The class is only used for debugging and statistical purposes.
The precision is now reduced to milliseconds, but that's only
relevant for fine grained debug timings - where the old code
was inaccurate at anyway.
2011-12-22 10:38:39 +01:00
..
Clip.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Clip.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Constant.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Constant.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Drag.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Drag.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Field.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Field.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Spring.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Force_Spring.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Actor.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Actor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_AF.cpp Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
Physics_AF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Base.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Base.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Monster.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Monster.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Parametric.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Parametric.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Player.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Player.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_RigidBody.cpp Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
Physics_RigidBody.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Static.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_Static.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_StaticMulti.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Physics_StaticMulti.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Push.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Push.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00