dhewm3/neo
Daniel Gibson 430a8f5e95 POSIX: Show errormessage if loading a (Mod) .so failed, refs #318
.. but only if the file exists.
It's ok if mods don't have their own DLL/.so, but if they do have one
and loading fails it's interesting why they failed (e.g. no access
rights, 64bit lib with 32bit executable or other way around, missing
symbols due to wrong libc version, ...)

The same should be done for Windows, but that's still TODO.
2021-01-17 06:58:13 +01:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Fix "t->c->value.argSize == func->parmTotal" Assertion in Scripts, #303 2020-09-05 20:46:01 +02:00
framework Don't use translation in Autosave filenames, fixes #305 2020-08-02 03:48:25 +02:00
game Fix "t->c->value.argSize == func->parmTotal" Assertion in Scripts, #303 2020-09-05 20:46:01 +02:00
idlib Disable broken idSIMD_SSE::UpSampleOGGTo44kHz() 2020-09-05 20:28:03 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Add r_fullscreenDesktop CVar for "desktop"/windowed fullscreen mode 2021-01-15 18:24:48 +01:00
sound Calculate EFX occlusion as in Creative's EFX-Util 2021-01-15 17:57:39 +01:00
sys POSIX: Show errormessage if loading a (Mod) .so failed, refs #318 2021-01-17 06:58:13 +01:00
tools Try to enforce selected fullscreen resolution 2021-01-15 18:24:48 +01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Fixed SIGSEGV caused to references to already deleted data values in idWindow ops and updateVars 2020-05-30 05:28:40 +02:00
CMakeLists.txt Fix build on Windows+MSVC after removing FindSDL2.cmake 2021-01-16 04:47:27 +01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00