dhewm3/neo/d3xp
dhewg 3d692b58de Prevent assert() while saving and restoring events
The argument size of each event is checked in debug builds
and this change was missing from the x86_64 commits.

Surprisingly this didn't trigger yet with the original game,
only with the mod 'Classic Doom 3'.
2012-01-12 19:05:52 +01:00
..
ai Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
anim Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
gamesys Prevent assert() while saving and restoring events 2012-01-12 19:05:52 +01:00
physics Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
script Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
Actor.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Actor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
AF.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
AF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
AFEntity.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
AFEntity.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
BrittleFracture.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
BrittleFracture.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Camera.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Camera.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EndLevel.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EndLevel.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Entity.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Entity.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Fx.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Fx.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Game_local.cpp Add ID_GAME_API for dllexport/attribute(visibility) 2011-12-23 13:24:47 +01:00
Game_local.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Game_network.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
GameBase.h Split Game_local.h 2011-12-19 23:21:41 +01:00
GameEdit.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
GameEdit.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Grabber.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Grabber.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
IK.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
IK.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Item.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Item.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Light.cpp Fix -Woverloaded-virtual warnings 2011-12-22 12:33:27 +01:00
Light.h Fix -Woverloaded-virtual warnings 2011-12-22 12:33:27 +01:00
Misc.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Misc.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Moveable.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Moveable.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Mover.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Mover.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
MultiplayerGame.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
MultiplayerGame.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Player.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Player.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
PlayerIcon.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
PlayerIcon.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
PlayerView.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
PlayerView.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Projectile.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Projectile.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Pvs.cpp Use idSys::GetMilliseconds() for idTimer 2011-12-22 10:38:39 +01:00
Pvs.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SecurityCamera.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SecurityCamera.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SmokeParticles.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
SmokeParticles.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Sound.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Sound.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Target.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Target.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Trigger.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Trigger.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Weapon.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Weapon.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
WorldSpawn.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
WorldSpawn.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00