dhewm3/neo/sys/linux/glimp.cpp
dhewg 736ec20d4d Untangle the epic precompiled.h mess
Don't include the lazy precompiled.h everywhere, only what's
required for the compilation unit.
platform.h needs to be included instead to provide all essential
defines and types.
All includes use the relative path to the neo or the game
specific root.
Move all idlib related includes from idlib/Lib.h to precompiled.h.
precompiled.h still exists for the MFC stuff in tools/.
Add some missing header guards.
2011-12-19 23:21:47 +01:00

689 lines
18 KiB
C++

/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <X11/Xlib.h>
extern "C" {
# include "libXNVCtrl/NVCtrlLib.h"
}
#include "sys/platform.h"
#include "framework/Licensee.h"
#include "renderer/tr_local.h"
#include "sys/linux/local.h"
idCVar sys_videoRam( "sys_videoRam", "0", CVAR_SYSTEM | CVAR_ARCHIVE | CVAR_INTEGER, "Texture memory on the video card (in megabytes) - 0: autodetect", 0, 512 );
Display *dpy = NULL;
static int scrnum = 0;
Window win = 0;
bool dga_found = false;
static GLXContext ctx = NULL;
static bool vidmode_ext = false;
static int vidmode_MajorVersion = 0, vidmode_MinorVersion = 0; // major and minor of XF86VidExtensions
static XF86VidModeModeInfo **vidmodes;
static int num_vidmodes;
static bool vidmode_active = false;
// backup gamma ramp
static int save_rampsize = 0;
static unsigned short *save_red, *save_green, *save_blue;
void GLimp_WakeBackEnd(void *a) {
common->DPrintf("GLimp_WakeBackEnd stub\n");
}
void GLimp_EnableLogging(bool log) {
static bool logging;
if (log != logging)
{
common->DPrintf("GLimp_EnableLogging - not available\n");
logging = log;
}
}
void GLimp_FrontEndSleep() {
common->DPrintf("GLimp_FrontEndSleep stub\n");
}
void *GLimp_BackEndSleep() {
common->DPrintf("GLimp_BackEndSleep stub\n");
return 0;
}
bool GLimp_SpawnRenderThread(void (*a) ()) {
common->DPrintf("GLimp_SpawnRenderThread stub\n");
return false;
}
void GLimp_ActivateContext() {
assert( dpy );
assert( ctx );
qglXMakeCurrent( dpy, win, ctx );
}
void GLimp_DeactivateContext() {
assert( dpy );
qglXMakeCurrent( dpy, None, NULL );
}
/*
=================
GLimp_SaveGamma
save and restore the original gamma of the system
=================
*/
void GLimp_SaveGamma() {
if ( save_rampsize ) {
return;
}
assert( dpy );
XF86VidModeGetGammaRampSize( dpy, scrnum, &save_rampsize);
save_red = (unsigned short *)malloc(save_rampsize*sizeof(unsigned short));
save_green = (unsigned short *)malloc(save_rampsize*sizeof(unsigned short));
save_blue = (unsigned short *)malloc(save_rampsize*sizeof(unsigned short));
XF86VidModeGetGammaRamp( dpy, scrnum, save_rampsize, save_red, save_green, save_blue);
}
/*
=================
GLimp_RestoreGamma
save and restore the original gamma of the system
=================
*/
void GLimp_RestoreGamma() {
if (!save_rampsize)
return;
XF86VidModeSetGammaRamp( dpy, scrnum, save_rampsize, save_red, save_green, save_blue);
free(save_red); free(save_green); free(save_blue);
save_rampsize = 0;
}
/*
=================
GLimp_SetGamma
gamma ramp is generated by the renderer from r_gamma and r_brightness for 256 elements
the size of the gamma ramp can not be changed on X (I need to confirm this)
=================
*/
void GLimp_SetGamma(unsigned short red[256], unsigned short green[256], unsigned short blue[256]) {
if ( dpy ) {
int size;
GLimp_SaveGamma();
XF86VidModeGetGammaRampSize( dpy, scrnum, &size);
common->DPrintf("XF86VidModeGetGammaRampSize: %d\n", size);
if ( size > 256 ) {
// silly generic resample
int i;
unsigned short *l_red, *l_green, *l_blue;
l_red = (unsigned short *)malloc(size*sizeof(unsigned short));
l_green = (unsigned short *)malloc(size*sizeof(unsigned short));
l_blue = (unsigned short *)malloc(size*sizeof(unsigned short));
//int r_size = 256;
int r_i; float r_f;
for(i=0; i<size-1; i++) {
r_f = (float)i*255.0f/(float)(size-1);
r_i = (int)floor(r_f);
r_f -= (float)r_i;
l_red[i] = (int)round((1.0f-r_f)*(float)red[r_i]+r_f*(float)red[r_i+1]);
l_green[i] = (int)round((1.0f-r_f)*(float)green[r_i]+r_f*(float)green[r_i+1]);
l_blue[i] = (int)round((1.0f-r_f)*(float)blue[r_i]+r_f*(float)blue[r_i+1]);
}
l_red[size-1] = red[255]; l_green[size-1] = green[255]; l_blue[size-1] = blue[255];
XF86VidModeSetGammaRamp( dpy, scrnum, size, l_red, l_green, l_blue );
free(l_red); free(l_green); free(l_blue);
} else {
XF86VidModeSetGammaRamp( dpy, scrnum, size, red, green, blue );
}
}
}
void GLimp_Shutdown() {
if ( dpy ) {
Sys_XUninstallGrabs();
GLimp_RestoreGamma();
qglXDestroyContext( dpy, ctx );
XDestroyWindow( dpy, win );
if ( vidmode_active ) {
XF86VidModeSwitchToMode( dpy, scrnum, vidmodes[0] );
}
// FIXME: that's going to crash
//XFlush( dpy );
//XCloseDisplay( dpy );
vidmode_active = false;
dpy = NULL;
win = 0;
ctx = NULL;
}
}
void GLimp_SwapBuffers() {
assert( dpy );
qglXSwapBuffers( dpy, win );
}
/*
GLX_TestDGA
Check for DGA - update in_dgamouse if needed
*/
void GLX_TestDGA() {
#if defined( ID_ENABLE_DGA )
int dga_MajorVersion = 0, dga_MinorVersion = 0;
assert( dpy );
if ( !XF86DGAQueryVersion( dpy, &dga_MajorVersion, &dga_MinorVersion ) ) {
// unable to query, probalby not supported
common->Printf( "Failed to detect DGA DirectVideo Mouse\n" );
cvarSystem->SetCVarBool( "in_dgamouse", false );
dga_found = false;
} else {
common->Printf( "DGA DirectVideo Mouse (Version %d.%d) initialized\n",
dga_MajorVersion, dga_MinorVersion );
dga_found = true;
}
#else
dga_found = false;
#endif
}
/*
** XErrorHandler
** the default X error handler exits the application
** I found out that on some hosts some operations would raise X errors (GLXUnsupportedPrivateRequest)
** but those don't seem to be fatal .. so the default would be to just ignore them
** our implementation mimics the default handler behaviour (not completely cause I'm lazy)
*/
int idXErrorHandler(Display * l_dpy, XErrorEvent * ev) {
char buf[1024];
common->Printf( "Fatal X Error:\n" );
common->Printf( " Major opcode of failed request: %d\n", ev->request_code );
common->Printf( " Minor opcode of failed request: %d\n", ev->minor_code );
common->Printf( " Serial number of failed request: %lu\n", ev->serial );
XGetErrorText( l_dpy, ev->error_code, buf, 1024 );
common->Printf( "%s\n", buf );
return 0;
}
bool GLimp_OpenDisplay( void ) {
if ( dpy ) {
return true;
}
if ( cvarSystem->GetCVarInteger( "net_serverDedicated" ) == 1 ) {
common->DPrintf( "not opening the display: dedicated server\n" );
return false;
}
common->Printf( "Setup X display connection\n" );
// that should be the first call into X
if ( !XInitThreads() ) {
common->Printf("XInitThreads failed\n");
return false;
}
// set up our custom error handler for X failures
XSetErrorHandler( &idXErrorHandler );
if ( !( dpy = XOpenDisplay(NULL) ) ) {
common->Printf( "Couldn't open the X display\n" );
return false;
}
scrnum = DefaultScreen( dpy );
return true;
}
/*
===============
GLX_Init
===============
*/
int GLX_Init(glimpParms_t a) {
int attrib[] = {
GLX_RGBA, // 0
GLX_RED_SIZE, 8, // 1, 2
GLX_GREEN_SIZE, 8, // 3, 4
GLX_BLUE_SIZE, 8, // 5, 6
GLX_DOUBLEBUFFER, // 7
GLX_DEPTH_SIZE, 24, // 8, 9
GLX_STENCIL_SIZE, 8, // 10, 11
GLX_ALPHA_SIZE, 8, // 12, 13
None
};
// these match in the array
#define ATTR_RED_IDX 2
#define ATTR_GREEN_IDX 4
#define ATTR_BLUE_IDX 6
#define ATTR_DEPTH_IDX 9
#define ATTR_STENCIL_IDX 11
#define ATTR_ALPHA_IDX 13
Window root;
XVisualInfo *visinfo;
XSetWindowAttributes attr;
XSizeHints sizehints;
unsigned long mask;
int colorbits, depthbits, stencilbits;
int tcolorbits, tdepthbits, tstencilbits;
int actualWidth, actualHeight;
int i;
const char *glstring;
if ( !GLimp_OpenDisplay() ) {
return false;
}
common->Printf( "Initializing OpenGL display\n" );
root = RootWindow( dpy, scrnum );
actualWidth = glConfig.vidWidth;
actualHeight = glConfig.vidHeight;
// Get video mode list
if ( !XF86VidModeQueryVersion( dpy, &vidmode_MajorVersion, &vidmode_MinorVersion ) ) {
vidmode_ext = false;
common->Printf("XFree86-VidModeExtension not available\n");
} else {
vidmode_ext = true;
common->Printf("Using XFree86-VidModeExtension Version %d.%d\n",
vidmode_MajorVersion, vidmode_MinorVersion);
}
GLX_TestDGA();
if ( vidmode_ext ) {
int best_fit, best_dist, dist, x, y;
XF86VidModeGetAllModeLines( dpy, scrnum, &num_vidmodes, &vidmodes );
// Are we going fullscreen? If so, let's change video mode
if ( a.fullScreen ) {
best_dist = 9999999;
best_fit = -1;
for (i = 0; i < num_vidmodes; i++) {
if (a.width > vidmodes[i]->hdisplay ||
a.height > vidmodes[i]->vdisplay)
continue;
x = a.width - vidmodes[i]->hdisplay;
y = a.height - vidmodes[i]->vdisplay;
dist = (x * x) + (y * y);
if (dist < best_dist) {
best_dist = dist;
best_fit = i;
}
}
if (best_fit != -1) {
actualWidth = vidmodes[best_fit]->hdisplay;
actualHeight = vidmodes[best_fit]->vdisplay;
// change to the mode
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]);
vidmode_active = true;
// Move the viewport to top left
// FIXME: center?
XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
common->Printf( "Free86-VidModeExtension Activated at %dx%d\n", actualWidth, actualHeight );
} else {
a.fullScreen = false;
common->Printf( "Free86-VidModeExtension: No acceptable modes found\n" );
}
} else {
common->Printf( "XFree86-VidModeExtension: not fullscreen, ignored\n" );
}
}
// color, depth and stencil
colorbits = 24;
depthbits = 24;
stencilbits = 8;
for (i = 0; i < 16; i++) {
// 0 - default
// 1 - minus colorbits
// 2 - minus depthbits
// 3 - minus stencil
if ((i % 4) == 0 && i) {
// one pass, reduce
switch (i / 4) {
case 2:
if (colorbits == 24)
colorbits = 16;
break;
case 1:
if (depthbits == 24)
depthbits = 16;
else if (depthbits == 16)
depthbits = 8;
case 3:
if (stencilbits == 24)
stencilbits = 16;
else if (stencilbits == 16)
stencilbits = 8;
}
}
tcolorbits = colorbits;
tdepthbits = depthbits;
tstencilbits = stencilbits;
if ((i % 4) == 3) { // reduce colorbits
if (tcolorbits == 24)
tcolorbits = 16;
}
if ((i % 4) == 2) { // reduce depthbits
if (tdepthbits == 24)
tdepthbits = 16;
else if (tdepthbits == 16)
tdepthbits = 8;
}
if ((i % 4) == 1) { // reduce stencilbits
if (tstencilbits == 24)
tstencilbits = 16;
else if (tstencilbits == 16)
tstencilbits = 8;
else
tstencilbits = 0;
}
if (tcolorbits == 24) {
attrib[ATTR_RED_IDX] = 8;
attrib[ATTR_GREEN_IDX] = 8;
attrib[ATTR_BLUE_IDX] = 8;
} else {
// must be 16 bit
attrib[ATTR_RED_IDX] = 4;
attrib[ATTR_GREEN_IDX] = 4;
attrib[ATTR_BLUE_IDX] = 4;
}
attrib[ATTR_DEPTH_IDX] = tdepthbits; // default to 24 depth
attrib[ATTR_STENCIL_IDX] = tstencilbits;
visinfo = qglXChooseVisual(dpy, scrnum, attrib);
if (!visinfo) {
continue;
}
common->Printf( "Using %d/%d/%d Color bits, %d Alpha bits, %d depth, %d stencil display.\n",
attrib[ATTR_RED_IDX], attrib[ATTR_GREEN_IDX],
attrib[ATTR_BLUE_IDX], attrib[ATTR_ALPHA_IDX],
attrib[ATTR_DEPTH_IDX],
attrib[ATTR_STENCIL_IDX]);
glConfig.colorBits = tcolorbits;
glConfig.depthBits = tdepthbits;
glConfig.stencilBits = tstencilbits;
break;
}
if (!visinfo) {
common->Printf("Couldn't get a visual\n");
return false;
}
// window attributes
attr.background_pixel = BlackPixel(dpy, scrnum);
attr.border_pixel = 0;
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
attr.event_mask = X_MASK;
if (vidmode_active) {
mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore |
CWEventMask | CWOverrideRedirect;
attr.override_redirect = True;
attr.backing_store = NotUseful;
attr.save_under = False;
} else {
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
}
win = XCreateWindow(dpy, root, 0, 0,
actualWidth, actualHeight,
0, visinfo->depth, InputOutput,
visinfo->visual, mask, &attr);
XStoreName(dpy, win, GAME_NAME);
// don't let the window be resized
// FIXME: allow resize (win32 does)
sizehints.flags = PMinSize | PMaxSize;
sizehints.min_width = sizehints.max_width = actualWidth;
sizehints.min_height = sizehints.max_height = actualHeight;
XSetWMNormalHints(dpy, win, &sizehints);
XMapWindow( dpy, win );
if ( vidmode_active ) {
XMoveWindow( dpy, win, 0, 0 );
}
XFlush(dpy);
XSync(dpy, False);
ctx = qglXCreateContext(dpy, visinfo, NULL, True);
XSync(dpy, False);
// Free the visinfo after we're done with it
XFree(visinfo);
qglXMakeCurrent(dpy, win, ctx);
glstring = (const char *) qglGetString(GL_RENDERER);
common->Printf("GL_RENDERER: %s\n", glstring);
glstring = (const char *) qglGetString(GL_EXTENSIONS);
common->Printf("GL_EXTENSIONS: %s\n", glstring);
// FIXME: here, software GL test
glConfig.isFullscreen = a.fullScreen;
if ( glConfig.isFullscreen ) {
Sys_GrabMouseCursor( true );
}
return true;
}
/*
===================
GLimp_Init
This is the platform specific OpenGL initialization function. It
is responsible for loading OpenGL, initializing it,
creating a window of the appropriate size, doing
fullscreen manipulations, etc. Its overall responsibility is
to make sure that a functional OpenGL subsystem is operating
when it returns to the ref.
If there is any failure, the renderer will revert back to safe
parameters and try again.
===================
*/
bool GLimp_Init( glimpParms_t a ) {
if ( !GLimp_OpenDisplay() ) {
return false;
}
if (!GLX_Init(a)) {
return false;
}
return true;
}
/*
===================
GLimp_SetScreenParms
===================
*/
bool GLimp_SetScreenParms( glimpParms_t parms ) {
return true;
}
/*
================
Sys_GetVideoRam
returns in megabytes
open your own display connection for the query and close it
using the one shared with GLimp_Init is not stable
================
*/
int Sys_GetVideoRam( void ) {
static int run_once = 0;
int major, minor, value;
Display *l_dpy;
int l_scrnum;
if ( run_once ) {
return run_once;
}
if ( sys_videoRam.GetInteger() ) {
run_once = sys_videoRam.GetInteger();
return sys_videoRam.GetInteger();
}
// try a few strategies to guess the amount of video ram
common->Printf( "guessing video ram ( use +set sys_videoRam to force ) ..\n" );
if ( !GLimp_OpenDisplay( ) ) {
run_once = 64;
return run_once;
}
l_dpy = dpy;
l_scrnum = scrnum;
// go for nvidia ext first
if ( XNVCTRLQueryVersion( l_dpy, &major, &minor ) ) {
common->Printf( "found XNVCtrl extension %d.%d\n", major, minor );
if ( XNVCTRLIsNvScreen( l_dpy, l_scrnum ) ) {
if ( XNVCTRLQueryAttribute( l_dpy, l_scrnum, 0, NV_CTRL_VIDEO_RAM, &value ) ) {
run_once = value / 1024;
return run_once;
} else {
common->Printf( "XNVCtrlQueryAttribute NV_CTRL_VIDEO_RAM failed\n" );
}
} else {
common->Printf( "default screen %d is not controlled by NVIDIA driver\n", l_scrnum );
}
}
// try ATI /proc read ( for the lack of a better option )
int fd;
if ( ( fd = open( "/proc/dri/0/umm", O_RDONLY ) ) != -1 ) {
int len;
char umm_buf[ 1024 ];
char *line;
if ( ( len = read( fd, umm_buf, 1024 ) ) != -1 ) {
// should be way enough to get the full file
// grab "free LFB = " line and "free Inv = " lines
umm_buf[ len-1 ] = '\0';
line = umm_buf;
line = strtok( umm_buf, "\n" );
int total = 0;
while ( line ) {
if ( strlen( line ) >= 13 && strstr( line, "max LFB =" ) == line ) {
total += atoi( line + 12 );
} else if ( strlen( line ) >= 13 && strstr( line, "max Inv =" ) == line ) {
total += atoi( line + 12 );
}
line = strtok( NULL, "\n" );
}
if ( total ) {
run_once = total / 1048576;
// round to the lower 16Mb
run_once &= ~15;
return run_once;
}
} else {
common->Printf( "read /proc/dri/0/umm failed: %s\n", strerror( errno ) );
}
}
common->Printf( "guess failed, return default low-end VRAM setting ( 64MB VRAM )\n" );
run_once = 64;
return run_once;
}
/*
===================
GLimp_ExtensionPointer
===================
*/
static void StubFunction( void ) { }
GLExtension_t GLimp_ExtensionPointer( const char *name ) {
if ( strstr( name, "wgl" ) == name ) {
common->DPrintf( "WARNING: GLimp_ExtensionPointer for '%s'\n", name );
}
#ifdef ID_DEDICATED
common->Printf("GLimp_ExtensionPointer %s\n", name);
return StubFunction;
#else
GLExtension_t ret;
#if defined(__unix__)
// for some reason glXGetProcAddressARB doesn't work on RH9?
ret = qglXGetProcAddressARB((const GLubyte *) name);
if ( !ret ) {
common->Printf("glXGetProcAddressARB failed: \"%s\"\n", name);
return StubFunction;
}
#else
#error Need OS define
#endif
return ret;
#endif
}