dhewm3/neo/sys/win32
Daniel Gibson b054261a0e Make MFC Tools work with MSAA enabled
The problem was that the editors called ChoosePixelFormat() instead of
wglChoosePixelFormatARB() - and the normal ChoosePixelFormat() has no
attribute for MSAA, so if MSAA is enabled (by SDL2 which calls the wgl
variant), ChoosePixelFormat() will return an incomaptible format and
the editors don't get a working OpenGL context.
So I wrote a wrapper around ChoosePixelFormat() that calls the wgl variant
if available, and all the necessary plumbing around that.

While at it, removed the unused qwgl*PixelFormat function pointers and
supressed the "inconsistent dll linkage" warnings for the gl stubs
2021-05-11 00:39:00 +02:00
..
rc Fix PDAEditor (editPDAs opens it now), #378 2021-05-09 20:20:18 +02:00
sdk Fix all whitespace errors 2011-12-10 15:35:54 +01:00
SDL_win32_main.c Windows: Don't put stdout.txt and stderr.txt into binary dir 2019-01-07 15:06:59 +01:00
win_input.cpp Recreate s_scantokey_* tables in win_input.cpp to fix MinGW build 2019-06-17 03:50:07 +02:00
win_local.h Make MFC Tools work with MSAA enabled 2021-05-11 00:39:00 +02:00
win_main.cpp Make MFC Tools work with MSAA enabled 2021-05-11 00:39:00 +02:00
win_net.cpp Get rid of socks proxy code in win_net.cpp 2012-07-06 01:07:02 +02:00
win_shared.cpp Get rid of memory status functions 2012-01-08 12:24:58 +01:00
win_syscon.cpp Fix freezing of dedicated server window on Windows 2012-11-12 20:18:00 +01:00