.. |
Cinematic.cpp
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Replace libjpeg with stb_image.h
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2021-04-27 20:08:59 +02:00 |
Cinematic.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
draw_arb2.cpp
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A #define in draw_arb2.cpp to load soft particle shader from disk
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2024-07-25 03:24:20 +02:00 |
draw_common.cpp
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Fix some typos
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2024-07-25 03:24:20 +02:00 |
GuiModel.cpp
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Fix rendering of ingame GUIs with r_lockSurfaces 1
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2021-06-15 03:27:52 +02:00 |
GuiModel.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Image.h
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Merge soft particles from thedarkmod 2.04
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2024-07-25 03:24:20 +02:00 |
Image_files.cpp
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Always optimize code of some integrated libraries, even in Debug builds
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2024-06-05 21:40:59 +02:00 |
Image_init.cpp
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Try to ensure currentDepthImage always uses NEAREST filtering
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2024-07-25 03:24:20 +02:00 |
Image_load.cpp
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Fix depth buffer texture (for soft particle shader effects)
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2024-07-25 03:24:20 +02:00 |
Image_process.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Image_program.cpp
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Fix crash when selecting nonexistant texture in D3Radiant
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2019-03-10 05:11:33 +01:00 |
Interaction.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Interaction.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Material.cpp
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Merge soft particles from thedarkmod 2.04
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2024-07-25 03:24:20 +02:00 |
Material.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
MegaTexture.cpp
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Get rid of some compiler warnings
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2012-11-13 23:24:13 +01:00 |
MegaTexture.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model.cpp
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Fix loading .ASE models with no materials
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2021-05-19 02:48:31 +02:00 |
Model.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_ase.cpp
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Fix "black box" effect on ase meshes
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2012-07-18 19:53:08 +02:00 |
Model_ase.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_beam.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_liquid.cpp
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Fix several bugs from iodoom3 bugtracker
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2012-06-02 10:12:22 +02:00 |
Model_local.h
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Merge soft particles from thedarkmod 2.04
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2024-07-25 03:24:20 +02:00 |
Model_lwo.cpp
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Fix "unreachable code" warnings
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2012-01-15 14:13:44 +01:00 |
Model_lwo.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
Model_ma.cpp
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Fix -Wformat-security warnings - thanks James Addison!
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2023-01-05 04:45:34 +01:00 |
Model_ma.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_md3.cpp
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Update Changelog, another small MD3 fix
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2023-01-29 02:46:34 +01:00 |
Model_md3.h
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Fix MD3 model support (esp. on 64bit)
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2023-01-29 01:10:41 +01:00 |
Model_md5.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
Model_prt.cpp
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Soft particles: Disable Particle Stage "softeningRadius" keyword
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2024-07-25 04:05:51 +02:00 |
Model_sprite.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelDecal.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelDecal.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelManager.cpp
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Fix -Wmismatched-new-delete warnings
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2023-01-05 07:56:16 +01:00 |
ModelManager.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelOverlay.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
ModelOverlay.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
qgl.h
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Add r_glDebugContext to enable OpenGL debug context and -callback
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2024-07-25 03:24:20 +02:00 |
qgl_proc.h
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Make window alpha chan opaque on Wayland, fix #426
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2022-02-05 16:34:34 +01:00 |
RenderEntity.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
RenderSystem.cpp
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Add r_windowResizable to configure if window is resizable
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2024-06-08 11:39:21 +02:00 |
RenderSystem.h
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Add r_glDebugContext to enable OpenGL debug context and -callback
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2024-07-25 03:24:20 +02:00 |
RenderSystem_init.cpp
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Add settings for soft particles in menu, documentation, cleanups
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2024-07-25 03:24:20 +02:00 |
RenderWorld.cpp
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Turn assertion in idRenderWorldLocal::BoundsInAreas() into Warning
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2024-02-03 15:43:59 +01:00 |
RenderWorld.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
RenderWorld_demo.cpp
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Use idStr::Copynz() instead of strncpy()
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2022-01-08 16:58:48 +01:00 |
RenderWorld_load.cpp
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added a easier material name for portal skies
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2024-07-25 04:38:38 +02:00 |
RenderWorld_local.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
RenderWorld_portals.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
simplex.h
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Fix all whitespace errors
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2011-12-10 15:35:54 +01:00 |
stb_image.h
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Update stb_image and stb_vorbis
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2024-02-04 04:41:05 +01:00 |
stb_image_write.h
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Added new screenshot formats.
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2023-05-22 09:40:11 -04:00 |
stblib_impls.c
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Always optimize code of some integrated libraries, even in Debug builds
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2024-06-05 21:40:59 +02:00 |
tr_backend.cpp
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Fix ImGui with r_fillWindowAlphaChan
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2024-06-03 11:39:28 +02:00 |
tr_deform.cpp
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Turn a Warning() in R_FlareDeform into a DPrintf()
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2012-01-03 18:14:21 +01:00 |
tr_font.cpp
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Fix fonts on Big Endian systems, fixes #148
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2021-01-14 12:25:22 +01:00 |
tr_guisurf.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_light.cpp
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Don't use Soft Particles for particles at player-weapon
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2024-07-29 17:59:38 +02:00 |
tr_lightrun.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_local.h
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Add settings for soft particles in menu, documentation, cleanups
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2024-07-25 03:24:20 +02:00 |
tr_main.cpp
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Remove R_LockSurfaceScene(), clean up temporary changes
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2021-06-15 03:27:52 +02:00 |
tr_orderIndexes.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_polytope.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_render.cpp
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r_lockSurfaces: Cleaner handling of view matrix creation etc
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2021-06-15 03:27:52 +02:00 |
tr_rendertools.cpp
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Add settings for soft particles in menu, documentation, cleanups
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2024-07-25 03:24:20 +02:00 |
tr_shadowbounds.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_stencilshadow.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
tr_subview.cpp
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r_lockSurfaces: Make mirrors look only a bit broken
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2021-06-15 03:27:52 +02:00 |
tr_trace.cpp
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Use idSys::GetMilliseconds() for idTimer
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2011-12-22 10:38:39 +01:00 |
tr_trisurf.cpp
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Fix some ubsan warnings
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2022-11-06 03:09:05 +01:00 |
tr_turboshadow.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
VertexCache.cpp
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |
VertexCache.h
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Untangle the epic precompiled.h mess
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2011-12-19 23:21:47 +01:00 |