dhewm3/neo
Daniel Gibson 2139a122c5 Revert "Use SDL2's own SDL2.cmake."
This reverts commit 01ac144b09.

Looks like this broke the build on some systems, because some
package managers pack SDL2Config.cmake and others pack sdl2-config.cmake
in their SDL2 development packages (for some reason, SDL2 seems
to ship both in their source, and they appear to be incompatible).

Shipping our own FindSDL2.cmake might be unclean/ugly/whatever, but
at least it works (most of the time? at least it appears to work better
than not shipping it)
2021-01-24 04:10:18 +01:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Fix "t->c->value.argSize == func->parmTotal" Assertion in Scripts, #303 2020-09-05 20:46:01 +02:00
framework Don't use translation in Autosave filenames, fixes #305 2020-08-02 03:48:25 +02:00
game Fix "t->c->value.argSize == func->parmTotal" Assertion in Scripts, #303 2020-09-05 20:46:01 +02:00
idlib Disable broken idSIMD_SSE::UpSampleOGGTo44kHz() 2020-09-05 20:28:03 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Add r_fullscreenDesktop CVar for "desktop"/windowed fullscreen mode 2021-01-15 18:24:48 +01:00
sound Calculate EFX occlusion as in Creative's EFX-Util 2021-01-15 17:57:39 +01:00
sys Revert "Use SDL2's own SDL2.cmake." 2021-01-24 04:10:18 +01:00
tools Try to enforce selected fullscreen resolution 2021-01-15 18:24:48 +01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Fixed SIGSEGV caused to references to already deleted data values in idWindow ops and updateVars 2020-05-30 05:28:40 +02:00
CMakeLists.txt Revert "Use SDL2's own SDL2.cmake." 2021-01-24 04:10:18 +01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00