dhewm3/neo/sys
dhewg 1da44eb856 Fix Sys_IsLANAddress() on *nix
Don't just convert the first char of the IP.
LAN clients now get properly detected and don't need to auth
against the master server.
2012-07-04 02:18:51 +02:00
..
cmake Add a CMake build system 2011-12-14 02:40:49 +01:00
linux Overhaul the *nix based BASE path 2012-07-04 02:18:44 +02:00
osx Introduce fs_configpath 2012-07-03 21:12:58 +02:00
posix Fix Sys_IsLANAddress() on *nix 2012-07-04 02:18:51 +02:00
stub Get rid of sys_stub.cpp 2012-07-03 21:12:54 +02:00
win32 Introduce fs_configpath 2012-07-03 21:12:58 +02:00
cpu.cpp Fix usage of wrong define in sys/cpu.cpp 2012-01-08 12:24:57 +01:00
events.cpp Accept both alt keys for alt-enter 2012-01-19 00:22:47 +01:00
glimp.cpp Return at least 64MB VRAM in case the detection fails 2012-01-08 12:24:57 +01:00
glimp_ati_fragment_shader.cpp Move OSX ATI_fragment_shader functions 2012-01-05 00:24:12 +01:00
glimp_ati_fragment_shader.h Move OSX ATI_fragment_shader functions 2012-01-05 00:24:12 +01:00
platform.h Remove all OS specific gamepak code 2012-07-04 02:18:48 +02:00
sys_local.cpp Get the shared library suffix from the build system 2012-07-03 21:13:00 +02:00
sys_local.h Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
sys_public.h Introduce fs_configpath 2012-07-03 21:12:58 +02:00
threads.cpp Port Sys_Milliseconds() to SDL 2011-12-22 10:38:38 +01:00