cm
|
Use idSys::GetMilliseconds() for idTimer
|
2011-12-22 10:38:39 +01:00 |
framework
|
Always allow multiple instances
|
2012-01-08 12:24:58 +01:00 |
game
|
Fix miscompilation with gcc 4.5
|
2012-01-05 00:21:43 +01:00 |
idlib
|
Use SDL GLimp and input implementations on Windows
|
2012-01-02 15:44:40 -05:00 |
MayaImport
|
Untangle the epic precompiled.h mess
|
2011-12-19 23:21:47 +01:00 |
renderer
|
Move jpeg_memory_src()
|
2012-01-07 20:57:07 +01:00 |
sound
|
Remove hard-wired -framework OpenAL
|
2012-01-08 12:24:45 +01:00 |
sys
|
Get rid of memory status functions
|
2012-01-08 12:24:58 +01:00 |
tools
|
Make Sys_GetScanTable() only available on Windows
|
2012-01-02 15:44:35 -05:00 |
TypeInfo
|
Get rid of Sys_DefaultCDPath()
|
2012-01-08 12:24:58 +01:00 |
ui
|
Untangle the epic precompiled.h mess
|
2011-12-19 23:21:47 +01:00 |
CMakeLists.txt
|
Get rid of ID_MCHECK
|
2012-01-08 12:24:57 +01:00 |
SConstruct
|
Get rid of ID_MCHECK
|
2012-01-08 12:24:57 +01:00 |