dhewm3/neo/sys
Daniel Gibson 1c13fe2d39 Use stb_vorbis instead of libogg and libvorbis(file)
Seems to work; note that idWaveFile is only ever used in idSoundSample::Load()

As stb_vorbis doesn't support custom callbacks for reading, I feed it
the full .ogg files as a buffer. Shouldn't make much of a difference
though - either the whole file is decoded on load anyway (so the buffer
is freed after decoding, or it's streamed, but in that case the old code
also kept the whole ogg file in memory by using idFily_Memory.

I also added warning messages in places where calls to stb_vorbis_*()
can fail, where there were none in the equivalent libvorbis code.
2021-04-27 20:08:59 +02:00
..
aros # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00
cmake Use stb_vorbis instead of libogg and libvorbis(file) 2021-04-27 20:08:59 +02:00
linux Implement Signal-Handlers for POSIX systems, incl. SIGTTIN/SIGTTOU 2019-01-13 07:07:39 +01:00
osx Restore deleted file 2020-07-19 16:18:35 +02:00
posix POSIX: Show errormessage if loading a (Mod) .so failed, refs #318 2021-01-17 06:58:13 +01:00
stub OpenAL: Try to reset disconnected devices, fixes #209 2020-06-01 22:13:41 +02:00
win32 Dll load errors (#1) 2021-01-18 00:38:29 +01:00
cpu.cpp Fix sys/cpu.cpp for msvc 64bit 2012-07-06 01:06:59 +02:00
doom_icon.h Window Icon, make in_nograb work with SDL2 2015-03-02 00:03:30 +01:00
events.cpp Make switching from Radiant to game work 2020-07-20 05:06:57 +02:00
glimp.cpp GLimp_Init() Print actually received color/alpha/stencil/depth bits 2021-04-24 20:27:16 +02:00
platform.h Fix ID_MAYBE_INLINE on non-Windows platforms 2020-01-16 20:43:38 +01:00
sys_local.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_local.h Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_public.h make it compilable under openbsd 2016-12-09 16:21:54 +00:00
threads.cpp Add SDL2 support in sys/threads.cpp 2012-07-20 17:34:33 +02:00