dhewm3/neo/sys/scons
dhewg 1b8777a008 Get rid of GL_HARDLINK, always link against libGL
This kills the funky GL logging stubs, which unnecessarily
complicates the build process (think future cmake).
As for logging GL calls: Use apitrace for that
https://github.com/apitrace/apitrace
2011-12-10 15:36:16 +01:00
..
scons_utils.py Basic infrastructure for native x86_64 builds 2011-12-10 15:36:08 +01:00
SConscript.core Get rid of GL_HARDLINK, always link against libGL 2011-12-10 15:36:16 +01:00
SConscript.game Basic infrastructure for native x86_64 builds 2011-12-10 15:36:08 +01:00
SConscript.idlib hello world 2011-11-22 15:28:15 -06:00
SDK.py Fix all whitespace errors 2011-12-10 15:35:54 +01:00
Setup.py Fix all whitespace errors 2011-12-10 15:35:54 +01:00