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1b8777a008
This kills the funky GL logging stubs, which unnecessarily complicates the build process (think future cmake). As for logging GL calls: Use apitrace for that https://github.com/apitrace/apitrace |
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.. | ||
scons_utils.py | ||
SConscript.core | ||
SConscript.game | ||
SConscript.idlib | ||
SDK.py | ||
Setup.py |