dhewm3/neo/framework
Daniel Gibson 1b2baf43ad Add information about dhewm3 build to savegames
like the dhewm3 version and the OS and architecture of the dhewm3
version that created the savegame.
Also added an internalSavegameVersion so be independent of BUILD_NUMBER

fixes #344
2021-02-21 06:05:47 +01:00
..
async Master server working again 2020-05-28 00:18:54 +02:00
minizip A little change to minizips ioapi.h for OpenBSD 2018-11-23 00:20:02 +01:00
BuildDefines.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
BuildVersion.h Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-21 06:05:47 +01:00
CmdSystem.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CmdSystem.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Common.cpp Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
Common.h Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
Compressor.cpp Use int instead of long in idCompressor_Arithmetic methods 2012-06-28 13:02:46 +02:00
Compressor.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
Console.cpp Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
Console.h Make console history persistent 2012-11-13 23:21:38 +01:00
CVarSystem.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
CVarSystem.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclAF.cpp Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2015-02-25 22:01:00 +01:00
DeclAF.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclEntityDef.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclEntityDef.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclFX.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclManager.cpp More logging cleanup 2012-07-20 00:12:55 +02:00
DeclManager.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclParticle.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclParticle.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclPDA.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclPDA.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclSkin.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DeclTable.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoChecksum.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00
DemoFile.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
DemoFile.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EditField.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EditField.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
EventLoop.h Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
File.cpp Replace custom unzip functions with standard ones 2013-06-12 00:07:09 +02:00
File.h Replace custom unzip functions with standard ones 2013-06-12 00:07:09 +02:00
FileSystem.cpp Make sure / or C:\ doesn't get search by idFileSystemLocal::ListMods() 2020-07-20 02:19:11 +02:00
FileSystem.h Fix crash when selecting nonexistant texture in D3Radiant 2019-03-10 05:11:33 +01:00
Game.h idCommon::SetCallback() and GetAdditionalFunction() - for Mods 2018-09-30 05:06:20 +02:00
GameCallbacks_local.h idCommon::SetCallback() and GetAdditionalFunction() - for Mods 2018-09-30 05:06:20 +02:00
KeyInput.cpp Untangle the epic precompiled.h mess 2011-12-19 23:21:47 +01:00
KeyInput.h Recreate s_scantokey_* tables in win_input.cpp to fix MinGW build 2019-06-17 03:50:07 +02:00
Licensee.h Add information about dhewm3 build to savegames 2021-02-21 06:05:47 +01:00
Session.cpp Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-21 06:05:47 +01:00
Session.h Modify check for Demo version to not break Game DLL ABI 2019-01-07 15:06:59 +01:00
Session_local.h Don't use translation in Autosave filenames, fixes #305 2020-08-02 03:48:25 +02:00
Session_menu.cpp Get rid of ID_DEMO_BUILD 2012-07-03 21:12:55 +02:00
Unzip.h Use updated minizip version for unzip 2013-06-12 00:07:09 +02:00
UsercmdGen.cpp s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
UsercmdGen.h Fix all whitespace errors 2011-12-10 15:35:54 +01:00