dhewm3/neo
dhewg 18526bf4eb Split Game_local.h
New header GameBase.h with all the defines from Game_local.h and
gameError() to reduce header dependencies.
2011-12-19 23:21:41 +01:00
..
cm Fix -Wformat and -Wformat-extra-args warnings 2011-12-10 15:36:14 +01:00
d3xp Split Game_local.h 2011-12-19 23:21:41 +01:00
framework Move constants from AsyncNetwork.h 2011-12-19 23:21:41 +01:00
game Split Game_local.h 2011-12-19 23:21:41 +01:00
idlib Move BuildDefines.h include to platform.h 2011-12-19 20:33:09 +01:00
MayaImport Fix all whitespace errors 2011-12-10 15:35:54 +01:00
renderer Fix -Wuninitialized warnings in release builds 2011-12-16 16:00:28 +01:00
sound Get rid of all idAudioHardware implementations 2011-12-14 18:37:03 +01:00
sys Adapt structs for easy forward declarations 2011-12-19 23:18:15 +01:00
tools Fix -Wuninitialized warnings in release builds 2011-12-16 16:00:28 +01:00
TypeInfo Remove the unused and useless CallStack code 2011-12-14 02:39:42 +01:00
ui Fix -Wdelete-non-virtual-dtor warnings 2011-12-13 19:26:16 +01:00
CMakeLists.txt Only compile idlib once 2011-12-19 20:20:57 +01:00
SConstruct Get rid of all idAudioHardware implementations 2011-12-14 18:37:03 +01:00