dhewm3/README.txt
2012-01-07 21:00:04 +01:00

310 lines
13 KiB
Text

This is iodoom3, an enhanced version of the GPL'd version of Doom 3.
Below is the original README from id Software.
Doom 3 GPL source release
=========================
This file contains the following sections:
GENERAL NOTES
LICENSE
GENERAL NOTES
=============
Game data and patching:
-----------------------
This source release does not contain any game data, the game data is still
covered by the original EULA and must be obeyed as usual.
You must patch the game to the latest version.
Note that Doom 3 and Doom 3: Resurrection of Evil are available from the Steam store at
http://store.steampowered.com/app/9050/
http://store.steampowered.com/app/9070/
Other platforms, updated source code, security issues:
------------------------------------------------------
If you have obtained this source code several weeks after the time of release,
it is likely that you can find modified and improved
versions of the engine in various open source projects across the internet.
Depending what is your interest with the source code, those may be a better
starting point.
Compiling on win32:
-------------------
A project file for Microsoft Visual Studio 2010 is provided in neo\doom.sln
We expect the solution file is compatible with the Express releases
You will need the Microsoft DirectX SDK installed as well.
If it does not reside in "C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)"
you will need to update the project files accordingly.
Compiling on GNU/Linux x86:
---------------------------
The build system on GNU/Linux is based on SCons: http://www.scons.org/
Issue the scons command in the neo/ folder.
Compiling on MacOS X:
---------------------------
XCode 3.2 project is under neo/sys/osx/
Back End Rendering of Stencil Shadows:
--------------------------------------
The Doom 3 GPL source code release does not include functionality enabling rendering
of stencil shadows via the “depth fail” method, a functionality commonly known as
"Carmack's Reverse".
MayaImport:
---------------------------
The code for our Maya export plugin is included, if you are a Maya licensee
you can obtain the SDK from Autodesk.
LICENSE
=======
See COPYING.txt for the GNU GENERAL PUBLIC LICENSE
ADDITIONAL TERMS: The Doom 3 GPL Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU GPL which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
EXCLUDED CODE: The code described below and contained in the Doom 3 GPL Source Code release is not part of the Program covered by the GPL and is expressly excluded from its terms. You are solely responsible for obtaining from the copyright holder a license for such code and complying with the applicable license terms.
JPEG library
-----------------------------------------------------------------------------
neo/renderer/jpeg_memory_src.*
This software is copyright (C) 1991-2011, Thomas G. Lane, Guido Vollbeding.
All Rights Reserved except as specified below.
Permission is hereby granted to use, copy, modify, and distribute this
software (or portions thereof) for any purpose, without fee, subject to these
conditions:
(1) If any part of the source code for this software is distributed, then this
README file must be included, with this copyright and no-warranty notice
unaltered; and any additions, deletions, or changes to the original files
must be clearly indicated in accompanying documentation.
(2) If only executable code is distributed, then the accompanying
documentation must state that "this software is based in part on the work of
the Independent JPEG Group".
(3) Permission for use of this software is granted only if the user accepts
full responsibility for any undesirable consequences; the authors accept
NO LIABILITY for damages of any kind.
These conditions apply to any software derived from or based on the IJG code,
not just to the unmodified library. If you use our work, you ought to
acknowledge us.
Permission is NOT granted for the use of any IJG author's name or company name
in advertising or publicity relating to this software or products derived from
it. This software may be referred to only as "the Independent JPEG Group's
software".
We specifically permit and encourage the use of this software as the basis of
commercial products, provided that all warranty or liability claims are
assumed by the product vendor.
PropTree
---------------------------------------------------------------------------
neo/tools/common/PropTree/*
Copyright (C) 1998-2001 Scott Ramsay
sramsay@gonavi.com
http://www.gonavi.com
This material is provided "as is", with absolutely no warranty expressed
or implied. Any use is at your own risk.
Permission to use or copy this software for any purpose is hereby granted
without fee, provided the above notices are retained on all copies.
Permission to modify the code and to distribute modified code is granted,
provided the above notices are retained, and a notice that the code was
modified is included with the above copyright notice.
If you use this code, drop me an email. I'd like to know if you find the code
useful.
Base64 implementation
---------------------------------------------------------------------------
lines file(s)
234 neo/idlib/Base64.cpp
Copyright (c) 1996 Lars Wirzenius. All rights reserved.
June 14 2003: TTimo <ttimo@idsoftware.com>
modified + endian bug fixes
http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=197039
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
IO on .zip files using portions of zlib
---------------------------------------------------------------------------
lines file(s)
4471 src/framework/Unzip.cpp
Copyright (C) 1998 Gilles Vollant
zlib is Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
MD4 Message-Digest Algorithm
-----------------------------------------------------------------------------
lines file(s)
260 neo/idlib/hashing/MD4.cpp
Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
rights reserved.
License to copy and use this software is granted provided that it
is identified as the "RSA Data Security, Inc. MD4 Message-Digest
Algorithm" in all material mentioning or referencing this software
or this function.
License is also granted to make and use derivative works provided
that such works are identified as "derived from the RSA Data
Security, Inc. MD4 Message-Digest Algorithm" in all material
mentioning or referencing the derived work.
RSA Data Security, Inc. makes no representations concerning either
the merchantability of this software or the suitability of this
software for any particular purpose. It is provided "as is"
without express or implied warranty of any kind.
These notices must be retained in any copies of any part of this
documentation and/or software.
MD5 Message-Digest Algorithm
-----------------------------------------------------------------------------
lines file(s)
273 neo/idlib/hashing/MD5.cpp
This code implements the MD5 message-digest algorithm.
The algorithm is due to Ron Rivest. This code was
written by Colin Plumb in 1993, no copyright is claimed.
This code is in the public domain; do with it what you wish.
CRC32 Checksum
-----------------------------------------------------------------------------
lines file(s)
168 neo/idlib/hashing/CRC32.cpp
Copyright (C) 1995-1998 Mark Adler
OpenGL headers
---------------------------------------------------------------------------
lines file(s)
613 neo/renderer/wglext.h
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2002 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
Brandelf utility
---------------------------------------------------------------------------
lines file(s)
225 neo/sys/linux/setup/brandelf.c
/*-
* Copyright (c) 1996 Søren Schmidt
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer
* in this position and unchanged.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software withough specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $FreeBSD: src/usr.bin/brandelf/brandelf.c,v 1.16 2000/07/02 03:34:08 imp Exp $
*/
makeself - Make self-extractable archives on Unix
---------------------------------------------------------------------------
neo/sys/linux/setup/makeself/*, neo/sys/linux/setup/makeself/README
Copyright (c) Stéphane Peter
Licensing: GPL v2