dhewm3/neo/sys
Daniel Gibson 1108c16034 r_fillWindowAlphaChan: controls filling alpha chan in RB_SwapBuffers()
added that, removed r_waylandcompat (it never worked properly anyway),
so now the window always has an alpha chan, and by default dhewm3 tries
to guess whether it should be made opaque at the end of a frame or not
2022-02-05 06:33:18 +01:00
..
aros dhewm3log.txt for AROS 2022-01-16 06:12:51 +01:00
cmake Use stb_vorbis instead of libogg and libvorbis(file) 2021-04-27 20:08:59 +02:00
linux POSIX: log output to save_path/dhewm3log.txt 2022-01-16 06:11:20 +01:00
osx Fix Mac build 2022-01-17 15:31:10 +01:00
posix POSIX: log output to save_path/dhewm3log.txt 2022-01-16 06:11:20 +01:00
stub hack to hopefully make framebuffers alpha-channel opaque 2022-02-05 04:39:56 +01:00
win32 dhewm3log.txt for Windows, update changelog 2022-01-16 18:17:39 +01:00
cpu.cpp Fix sys/cpu.cpp for msvc 64bit 2012-07-06 01:06:59 +02:00
doom_icon.h Window Icon, make in_nograb work with SDL2 2015-03-02 00:03:30 +01:00
events.cpp Add absolute mouse mode and refactor mouse grabbing code 2022-01-10 00:46:32 +01:00
glimp.cpp r_fillWindowAlphaChan: controls filling alpha chan in RB_SwapBuffers() 2022-02-05 06:33:18 +01:00
platform.h Make sure MAX_OSPATH has sane size; fix some typos 2022-01-16 06:02:40 +01:00
sys_local.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_local.h Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_public.h Add absolute mouse mode and refactor mouse grabbing code 2022-01-10 00:46:32 +01:00
threads.cpp Add SysIsMainThread() function 2021-06-20 03:36:39 +02:00